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Once was a Count who lived at Castle Chameleon, a cruel man named Thrashwoode, quite machiavellian.
Until our stranger appears, wielding sword, wielding shield.
The look in his eyes, our next chapter - revealed.
Join the Scarlet Stranger as he journeys through the ever changing Chameleon Castle. Will the princess ever be rescued?
I enjoyed this game, but it's got a lot of bugs. I hit the treasure chest and the info box at the start at the same time on accident and it didn't give me a key. This means I had to go around an drop onto the locked door just to get past the first door on my second run.
My inventory got too full and all treasure chests would open and close, telling me I got an item when I really didn't. No message, no nothing.
And the most infuriating thing is that I finished the game twice, getting enough for the cursed ring, and got the good ending. Except I lead Hilda out and the game glitched. The screen turned entirely black and the timer counted down to 0. No keys would work, so I just restarted.
I spent a good two hours on this game and thoroughly enjoyed it, but I feel like there are a lot of bugs that should have been worked out before release. Because I didn't get to enjoy the ending and because it was quite buggy, I'm leaving a review rating of three stars and my hopes that your future games are just as good, but less buggy.
BUG! i jumped on a chest and stuck at there
the character is preety creeepy for me just saying
I like this game a lot. But, I'm stuck in Room 2 I destroyed all trees, bushes, and rocks. I even went back to Room 1 to see if I can get unstuck. But, nope still I'm stuck in Room 2. :S
Great, I went back to the first room to save the game, and apart from the fact that having to go back to the first room to save the game (at least, I didn't see any other way) is annoying enough per se, now the door to the next room is locked (probably due to a bug) and I only have 2 silver keys, so I'm stuck. Other than that, the navigation is a bit annoying, because you automatically jump upwards if you walk towards a higher spot, and if you don't want to do that, it is annoying because it takes a long time for the character to jump upwards and again to jump down. Actually, the jumping takes too long in general, so it's annoying either way. Come to think of it, this applies to normal navigation too. It's just too slow, so it gets tedious. Given that I couldn't really enjoy this game, I give it one star.
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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