Uh huh... How about a "how to play"
It looked really great, I'm sure it plays well too... if I knew how.
Don't get me wrong, I'm just fine at math: but you broke one of the critical rules of game creation:
MAKE A TUTORIAL IF YOU'RE GOING TO BE VAGUE IN YOUR GAME'S GOAL DESCRIPTION (especially if the game is in any way technical)
I'm supposed to do something with the numbers on the trees to satisfy some sort of condition, but you never told me what that was. Are both sides supposed to be the equal? Is this like prime factorization or something? Ancient voodoo?
I'm currently on level 1 and clueless. It makes for a fun game I assure you... the "what is the game" game is a timeless classic.
It's extremely aggravating since this game looks very well done in any other sense. Art style etc. But you leave me no other option than to shrug and plug in guesses until the game tells me what it actually wants from me.