CURSOR: navigate menus
Hi everyone :) I'm super excited to finally be releasing the first part of Sol: Clockwork!
I've had more false starts, computer crashes, and total overhauls than I can recall working on this thing, but here it is! I've found my original plans for the game were lot bigger than what you can really put in one .swf file, so now the game is broken into episodes. Whether or not the rest of those episodes get made sorta depends on how this is received and how much time I've got to work on it... so we'll see!
Of course, many thanks are due to all my friends and family who've helped me every step along the way... thanks guys!
Also! the game features awesome original music by Thomas Sharp-Gagnie, for which I'm very thankful. I think it really adds a lot to the game. There's a link in-game to his myspace page if you like it, although I don't think he's updated it in a long time.
>Issues with Void & Spectral Ray doing infinite damage and selling weapons should now be resolved! Thanks for doing my bug testing :P
>Issues with parry and two-turn enemy attacks should be resolved.
>Quality buttons added.
Wooo front page :) Thanks everyone!