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Jan 11, 2012 | 1:49 AM EST
  • Daily 2nd Place January 12, 2012

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Lore of the Land 5 Points Listen to the Alchemist's legends.
Marksman 5 Points Perfectly execute a bow attack.
Start the Clock 5 Points Restore the flow of time to normal.
Swordsman 5 Points Perfectly execute a melee combo.
The Adventure Begins... 5 Points Follow the kidnappers into the graveyard.
The Best Offense... 5 Points Defeat any low-level enemy without taking any damage.
Touche! 5 Points Perfectly execute a parry.
Yer a Wizard! 5 Points Perfectly execute a magic attack.
Master Defender 10 Points Defeat any high-level enemy without taking any damage.
Undefeated 25 Points Complete the game without dying.
Untouchable 25 Points Defeat a boss without taking damage.
Scaredy-Cat Secret Medal: Unlock this medal to view its details!
Short Circuit Secret Medal: Unlock this medal to view its details!
Weed Killer Secret Medal: Unlock this medal to view its details!

Author Comments

WASD: Move
SPACE: talk/interact
CURSOR: navigate menus

Hi everyone :) I'm super excited to finally be releasing the first part of Sol: Clockwork!
I've had more false starts, computer crashes, and total overhauls than I can recall working on this thing, but here it is! I've found my original plans for the game were lot bigger than what you can really put in one .swf file, so now the game is broken into episodes. Whether or not the rest of those episodes get made sorta depends on how this is received and how much time I've got to work on it... so we'll see!

Of course, many thanks are due to all my friends and family who've helped me every step along the way... thanks guys!

Also! the game features awesome original music by Thomas Sharp-Gagnie, for which I'm very thankful. I think it really adds a lot to the game. There's a link in-game to his myspace page if you like it, although I don't think he's updated it in a long time.


>Issues with Void & Spectral Ray doing infinite damage and selling weapons should now be resolved! Thanks for doing my bug testing :P

>Issues with parry and two-turn enemy attacks should be resolved.

>Quality buttons added.

Wooo front page :) Thanks everyone!



Rated 5 / 5 stars January 17, 2012

Its official!

Better than MW3!


Rated 0 / 5 stars January 17, 2012

A small walkthrough

Since there is practically no in-game information about where to go, here's a small walkthrough to fully complete it:

1) The graveyard: Go to the graveyard to the east of the city, then south and south again to witness your friend's abduction (use only melee attacks for the skeletons). At the end, buy the long sword at the shop and some strawberries.

2) The alchemist: go to wirewood forest, and follow the road up to the three-way crossroad. Go west and keep following the road, pass the closed door, up to the map, where you will have the option to go to the Alchemist's House. Listen to the legend and get the key and the spells. For the enemies, use melee attacks for plants and the bow for flying enemies. If you are level 4, go back at the village to buy the third sword.

3) The mines: go back to the closed door west of the crossroad and open it up to go to the Crystal mines. Enter the first one and follow the road to get a second key. Go to the exit of the mine, go east, then east again. Open the closed door, and follow the road (to kill the enemies, use your lighting spell to cort-circuit them and then attack with melee). Pass the closed door and continue to the boss, which is rather easy. Take the key, go back to the cell and free COG. Exit the mine, go west, go north to the third mine. Be careful to only walk on bridges and follow the road up to the second boss. It has two forms, for the second one just alternate dodge/melee and you will never be hit.

You get another spell, and the game ends.

People find this review helpful!


Rated 5 / 5 stars January 16, 2012




Rated 4.5 / 5 stars January 15, 2012

great game overall

but there are some in-game problems, mainly regarding money and how you get it, sue the exp idea is great but enemies should give a fixed amount of money not go from giving 10-15 cash a fight to 0-2 cash a fight.


Rated 5 / 5 stars January 15, 2012

Loved it!

This is one of the first games in awhile that has been so enjoyable I'm anticipating the next part. The timing for the blocks can be a bit difficult with some of the enemies but it's super fun nonetheless. Great game and keep em coming please.