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A difficult skill/puzzle game that requires good keyboard skills. Stay in the darkness. Be quiet.
Use ARROWS to move. Use MOUSE to throw pebbles. Use 'R' to restart level and ESC to get back to the main menu.
- You can attract enemies by bumping into a nearby wall
- You can push circular objects and move shadows that way
http://guidology.com/2012 /01/08/shadowess-guidolog ys-official-review/
Really Really Good Game, great idea and concept,,,, and gets very very hard very very quick, which I kinda like.
this game is great
i love it that you can have a good grip on the ball and be able to control things~~(like those adventure games)but still needs a lot of thinking and observation~~~i;m still on level 19 thought and it is hard ~i learned how to tap the wall and then run the other way...but doing it 4 times is a challenge !
This is how stealth needs to be done!
A very nice game. In the beginning it actually gave that nice feeling of discovery that only a few games are able to deliver.
I don't have that much experience about stealth in games in general, but from the experience I've had, I think that at least sometimes the problem lies in failing to find the right balance between realism and good gameplay. True realism would require very complicated rules, but on the other hand good gameplay should often be based on relatively simple, easily understandable rules.
I think many games try to reach the realism without really succeeding in that, but by trying to do so, they also make the rules too obscure for ideally fun gameplay: the player doesn't that easily know what are the things that the enemies actually do easily notice and what are the things that the enemies do not notice. Or then it might be that I just haven't played good stealth games. :)
Any way this game shows, that stealth can work in a game. Simple rules, and even though the enemies are stupid, their behaviour can be understood, and there is a clear way their area of vision is visualized.
Now as for the game itself. The gameplay combines skill with tactics in a nice way, with the luring sounds and all. The graphics are extremely simple, but that doesn't really matter much. One thing that I would perhaps include though would be some kind of a level skipping possibility, since this is a quite tough game. Of course you shouldn't make it too easy with that either. Maybe you could get 1 skip per 30 or 40 stars or something. :) But this is of course a matter of taste. As I'm writing this, I'm at level 28.
All in all, this is a nice game that stands out for being different in a positive way. Score 8+/10. If you make a sequel that somehow offers an even better gaming experience, eg. with more interesting gameplay elements, more variation to the levels, more of a plot or character, or more features like a game editor, that could very well be worth a 10.
Thanks for the review! You have very good points, will consider adding a skipbutton if I do an update.
Stealth Game Perfected
So many games as far back as PS1 & N64 have tried making good stealth levels but few have succeeded. This game seems to have perfected the art. I like the way sound and line of sight are implemented in the game. Controls and viewpoint are in no way awkward like other stealth based games. I'd like to see future games follow this example.
This is a very original puzzle game. I love to play it, but its really hard. It's sometimes scary if they saw you.
Great game! 10/10 5/5
Save your dead family from the spirit world
Meet the Purbalds!
Students play a dark game amongst the shadows. The final episode of Alula Falling.
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