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An arcade-style dungeon-crawler inspired by 1980s classics such as Gauntlet, Rogue & Red-Box D&D: Choose your champion and begin your quest to slay the Evil Minotaur!
Use the arrow keys or WASD to move, enter to wait a turn or go down the stairs, and the mouse to cast spells or access your inventory, map & character screens.
To attack simply walk into monsters.
It's fun...the first few minutes
It is a good game, but it gets a bit boring, and the fact that if you die you have to start all over again doesn't really help, I would love to see a save function then. Also not being able to choose which stats are to improve kinda sucks, and I would like to see some kind of shop, to get rid of useless stuff (at that moment) without destroying it, which erases it forever ( I think ). Farther it was a good game.
It's a decent game, and it obviously had a lot of work put into it, but it just feels like you took the regular roguelike formula but instead of improving on it or adding to it you just dumbed it down to a huge degree to the point where it's just kinda boring. Everything's automated, there's no inventory management, you can't choose your stats or make anything but the default build, there's no customization...
All you really do is walk around in the dungeon running into enemies and casting the occasional spell. It just feels empty and boring.
It's a nice little game and of a style that i haven't seen in years. there are some balancing issues but I enjoyed this game. I tried using the fighter but I just kept dying, I then switched to the wizard and used a shoot and run for the hill tactic and was able to survive a lot easier. I think that if you tweeked it a little and made it longer you could market it to something like XBLA or steam.
This is a fun, infuriating and extremely challenging game. The spells are useful, the enemies are creative (My only critisim for enemies is that it'd be good if we could see the stats of monsters), some of the potions seemed odd and health potions didn't drop as much as I'd like them to, the overall sceme of the game is brilliant.
me gusta, but could be better.
i really liked it, although it seems like a VERY long and time consuming game. i loved the rpg and leveling up feel to it though.. you should add a saving feature in the game so that people can pick up from somewhere if they die and possibly make the theme of it a lot more exciting/addictive, maybe do those things in a sequel ;D
on the whole, a very nice rpg game.
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