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An arcade-style dungeon-crawler inspired by 1980s classics such as Gauntlet, Rogue & Red-Box D&D: Choose your champion and begin your quest to slay the Evil Minotaur!
Use the arrow keys or WASD to move, enter to wait a turn or go down the stairs, and the mouse to cast spells or access your inventory, map & character screens.
To attack simply walk into monsters.
good gameplay, nice retro graphic, sound is Ok.
I RECOMEND THIS GAME TO AL THE NEW PLAYERS IN THHIS GAME
Graphics and sounds match perfectly! Controls are reasonable each character beings a new experience!
A love letter to rougelike crawlers
The tile-based gameplay of this game brings back fond memories of Castle of the Winds and the legendary NetHack. The design is not complicated, not to say the game isn't difficult, because it is. It starts out easy enough, but quickly picks up steam. In what seemed like no time at all I had burnt through all of my potions and was desperately hoping I found one in a chest or charged up my healing spell before I died. And you will die, luckily the designer thought to include extra lives, but a save system would have been nice as it is irritating having to start from square one multiple times. But as it follows the permadeath tradition of NetHack it is both understandable and forgivable.
There is no attack button, leveling is rudimentary, magic works via cooldown eliminating a mana gauge, and the inventory is a lite system of Castle's. Put simply, the game does not have a lot of bells and whistles, and this is intentional. The stripped-down gameplay is a tribute to tile-based, dungeon crawling, computer rpgs, and it is done to the T.
This was a very fun game! Personally, I enjoyed being the Thief whenever I played. I love the retro look this game had and the sound effects. However, I am disappointed that there is no save feature. Apart from that, this game is great! Perhaps a sequel could be made ;)
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