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Uploaded
Dec 30, 2011 | 2:03 PM EST

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Medals

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Sharpenin'! 5 Points Get Level 3 Weapon
Grasping the Mechanics 10 Points Score 1.000.000 or more!
Dragonslayer 25 Points Slay a Dragon!
Uberslash 25 Points Score 75.000 damage or more!
Game Completed! 50 Points Get 100% Game Completion

Author Comments

Guide the Knight to defeat as many enemies as she can before her life ends! Gather gold via combats, and direct her to stronger equipments, healing items, and divine deathblow techniques to defeat deadly dragons, in multiple rapid split-second decisions!

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ANDROID VERSION HAS BEEN RELEASED FOR FREE!! GO GET IT RIGHT NOW: http://www.mintsphere.com /2012/01/31/news-trigger-
knight-for-android-releas ed/

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RECENT VERSION IS 1.3b NG, PLEASE EMPTY YOUR CACHE IF THE TITLE SCREEN DIDN'T SAY SO.
(May need to be approved by the Admins first to work, though)

Updates v1.3b NG:
- Hotfix on the "Game Completed!" Medal.

Updates v1.3 NG:
- Newgrounds API is connected and working!
- Medals Added, may need to be approved to work

Some of the Medals require you to do the feat again to unlock. So sorry about that... If you have 100% Game achievement, though, opening the "Achievement" page will trigger the medal to unlock. Please PM me if anything goes wrong. Thank you!

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Have you ever wondered how will an RPG be played if it uses only one button? We have.
This is a mechanic we're experimenting right now and will be made into a full game if it works!

If you have any feedback, please do tell us!

Development Site: http://www.mintsphere.com /

Reviews


Zvenger2150Zvenger2150

Rated 1.5 / 5 stars

No title

You will rarely find time to save money for a weapon/armor because the battles are automated and you are forced to watch helplessly how your knight gets hit 3-2 times in a row which forces you to buy potions, the lifespan bar is completely pointless, you put pressure on us by forcing us to pay for potions and then you say we must pay for a lifespan, a human wont die after he lives 4 days, and surely his soul doesn't decay in 4 days (unless you actually try to tell us you resurrected this knight).
A suggestion:
Next time, let there be a normal Health Bar and leave it that way, I know your trying to be original, but sometimes originality can make the game harder and alot more pointless, and yes, I don't resist a challange at times, but a challange that forces you to waste money on something you could have used to be stronger or survive the next battle is completely dumb, its like saying that you must use all your money in a poker game just to compete in it.

I reached day 8 with only 200-500 HP and I had to pay for the soulshrine because she would have died, and because I paid for the soulshrine I didn't have enough money to buy a potion and I watched helplessly how my knight tries to make her last strike, but then gets herself killed by a wolf.


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GeneralACGeneralAC

Rated 4.5 / 5 stars

Enjoyable game

I noticed the use of Ragnarok weapon names in this game :P.



AeternusAeternus

Rated 3.5 / 5 stars

Errrr.....

This is fun I wont lie, BUT, some things to improve on for arthor and user alike. I died really quickly (Isn't the bar with the percentage the "lifespan"?) 80 percent, one hit from a rock guy and I die, still paying attention to the percentage bar, mind you. Not enough for the player (One click doesn't make a differeance from two clicks but adds more for us, the user, to do.) I just personally think, in my opinion, that the game is not finished.



ChisugiChisugi

Rated 4.5 / 5 stars

Fun but gets annoying

I'd easily see myself playing this more if it had maybe some difficulty settings to where it could have a shorter or longer time frame before the dragon shows up because I playd like around 10 times and fought him 4 but lost everytime. Another thing is what is the point of the level up if it does nothing to effect the character other than total game score?

Try adding a Survival mode to see how long people can actually last in one run without having to fight the dragon.



Pizza87760Pizza87760

Rated 5 / 5 stars

Good game but could be even better.

I really enjoyed this game but like others I have complaints with very bad luck sprees. One thing I think could vastly improve the game would be to give skill points for your levels that you can spend on skills that give you an advantage in your next game.

Like putting points into a skill that increases your starting gold, or another one that increases how far you can see ahead up to 5 locations in advance. Or another that increases the frequency of monster spawns.

If every time you played you did a little better not thanks to luck but thanks to your strategy it would add an immense amount of replay value and keep people hooked for even longer.


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