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Uploaded
Dec 30, 2011 | 2:03 PM EST

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Medals

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Sharpenin'! 5 Points Get Level 3 Weapon
Grasping the Mechanics 10 Points Score 1.000.000 or more!
Dragonslayer 25 Points Slay a Dragon!
Uberslash 25 Points Score 75.000 damage or more!
Game Completed! 50 Points Get 100% Game Completion

Author Comments

Guide the Knight to defeat as many enemies as she can before her life ends! Gather gold via combats, and direct her to stronger equipments, healing items, and divine deathblow techniques to defeat deadly dragons, in multiple rapid split-second decisions!

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ANDROID VERSION HAS BEEN RELEASED FOR FREE!! GO GET IT RIGHT NOW: http://www.mintsphere.com /2012/01/31/news-trigger-
knight-for-android-releas ed/

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RECENT VERSION IS 1.3b NG, PLEASE EMPTY YOUR CACHE IF THE TITLE SCREEN DIDN'T SAY SO.
(May need to be approved by the Admins first to work, though)

Updates v1.3b NG:
- Hotfix on the "Game Completed!" Medal.

Updates v1.3 NG:
- Newgrounds API is connected and working!
- Medals Added, may need to be approved to work

Some of the Medals require you to do the feat again to unlock. So sorry about that... If you have 100% Game achievement, though, opening the "Achievement" page will trigger the medal to unlock. Please PM me if anything goes wrong. Thank you!

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Have you ever wondered how will an RPG be played if it uses only one button? We have.
This is a mechanic we're experimenting right now and will be made into a full game if it works!

If you have any feedback, please do tell us!

Development Site: http://www.mintsphere.com /

Reviews


JAPAGAJAPAGA

Rated 5 / 5 stars January 25, 2012

Dragon!

Protip:Dragons start appearing on day 8!


People find this review helpful!

BardakasBardakas

Rated 3 / 5 stars January 24, 2012

a bit unffair

I really enjoy this game and find it very addictive, but boy oh boy, does it feel unfair to player... Every turn is based on huge luck, and most of the time I find this game unfair, when I always get something good, but low on health I come to fight a dragon. How is that fair?
I played this game so much that in one point I actually did so good (on luck), that I had a couple of vouchers on me and some could buy better equipment, but after that one out of two enemies were always dragons and there were no potions to buy (just be cause of bad luck). So it's not much of a game, just random guessing. Still, enjoyed it plenty of times just for the addiction effect :]


People find this review helpful!

Miles95Miles95

Rated 5 / 5 stars January 23, 2012

love it

I really really really love this game. Please make more games like this :3



DivaythFyrDivaythFyr

Rated 3 / 5 stars January 21, 2012

Alright, well..

I mean, I liked the idea of it, but I'm just not used to not having that much control. Good game though!



grafik2dgrafik2d

Rated 4.5 / 5 stars January 20, 2012

Very strong core mechanic

Althought I can't fight the feeling that, this game lack a few tweak to make it perfect. It fell a bit too random, the game should be more about the player's ability to make quick and meaningfull decision. Here are some suggestions to improve this.

1. Make sure the shrines don't appear if the life spane isn't below 50%, then increase the appearance rate as the lifespawn goes down.

2. Make a different icon for Dragon/boss encounter.

3. Add a way to skip phase, if I can't buy an item it should not be there for 5 seconds.

4. Why not make it so that every day is a new item instead of forcing the player to buy them all ?

5. Make the appearance change when buying armor and weapon.

6. Make sure to not have sequence like; elixir, armor, elixir,elixir. Or maybe simply have some small amount of money for each each.

7. Remove/Fix the delay between event in current window and enabling the click action.

8. why not a key, and treasur chest mechanic, find a key decide to to use it on a chest or keep it for ater.

9. Equipment is nearly unreable, ther is no reason to hide the titles.

10. What about when low on life span or hp, character's attack increase and/or speed double?


People find this review helpful!