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Dec 30, 2011 | 8:26 AM EST
  • Daily 2nd Place December 31, 2011

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First Blood 5 Points Killed the first Alien in Story mode
Go Jameson! 5 Points Unlock a mag-lock
Got it! 5 Points Collect mfm card
Hax0r 5 Points Hack a terminal
Run! 5 Points Trigger the explosives
Suck it 5 Points Complete a wave in Swarm mode
Armed to the teeth 10 Points Buy your first weapon
Bug hunter 10 Points Killed your first boss
Hax0r II 10 Points Hack gun turrets
One down 10 Points Completed first story level
Power up 10 Points Buy a weapon upgrade
Pushing On 10 Points Completed second story level
Afraid of the dark 25 Points Completed third story level
Clock beaten 25 Points Completed sixth story level
Game, match and... 25 Points Complete a set in Swarm mode
Goal! 25 Points Find the 2nd Easter Egg
Job done 25 Points Completed seventh story level
Lulz 25 Points Completed fifth story level
Snow ? 25 Points Completed forth story level
Spanked it 25 Points Complete a round in Swarm mode
El presidente 100 Points Rank 50
The daddy 100 Points Complete all the challenges
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Author Comments

"The owl men are here, and they're so very hungry."

Gary Mason, former head of security, Outpost:Haven.

A distress call wakes you and your crew mate from C-Sleep. A suspected rad leak at the nearby Outpost space station needs investigating. Don't worry, it should just be a quick jump in, jump out job...


- Level 3 made easier. Also forcefield is triggered during vulnerable sections of the level.
- El presidente medal fixed.
- Challenges fixed, no more broken numbers.
- Various tweaks and fixes.

- Bug with weapons unavailable in Swarm mode fixed.
- Turrets accuracy fixed.
- Console intro can be skipped by clicking.
- Level 3 tweaked so its less likely to break ( Yet again )
- Shout out to the NG boys who helped with bugs in the credits.
- Various tweaks and fixes.

- Challenges should be less buggy.
- Reduced the chance of being stuck in a spawn hole.
- Invisible objects fixed.
- I'm sure someone said faster running would be nice ? Done.

- A bit of retconning ready for Outpost 2, plus a little teaser.
- Minor tweaks and fixes
- Full screen mode if you've got Flash 11.3 or greater installed.

Just a note on the quality settings, its already running in low quality, hence the lack of in-game option for it.



Rated 4.5 / 5 stars

Overall Great

Great game, i couldnt stop till I made it to lvl 50. The only problem i see, is with the challenges, I played lvl 1 swarm for over 1h and Im at 13% lvl 0/5

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Rated 4.5 / 5 stars

Metroid Fusion?

First, I have to say that I absolutely loved how the station map/ design was very reminiscent of Metroid Fusion. My only complaints are that:

1. Walking felt rather weird, maybe like there was a slight lag between a key stroke and a character movement.
2. When I pick up an info chip, the game should pause, and I shouldn't be eaten be aliens.

Otherwise, fantastic job


Rated 4.5 / 5 stars

Maybe its... Yeah this is awesome

This actually relates to all of the sci-fi games of the century and I love how you have all of those acheivments to keep us motivated to play. The lighting is perfect, and the monsters in the shadows keep the suspense going. This game is great. But, I think you rank up too quickly. I played for 5 minutes and already I am rank 11.


Rated 4.5 / 5 stars

pretty good, but

i´ve experianced a bug, that when u die with the infopad open, u get respawnd with the infopad open, but i was not able to close is anymore. so those monsters just took my 3 lives and that was it... pls fix

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Squize responds:

Wow, we've never had that bug during testing, what a weird one.
Thanks for flagging it up, we should hopefully be doing a 1.1 soon where we can fix all these little things which always slip through. Cheers.


Rated 4.5 / 5 stars

Very well done!

While others raise valid points about its "lack of originality", I still really enjoyed this fresh take on a standard game.

The interface was decent, the only thing I would change is the shift menu. In my opinion, having the weapons menu on toggle was a little confusing for me, and I would have preferred holding down shift and letting go when I had selected my weapon (if that's possible).

I really liked the story and the overall feel of it as well. It's hard to be truly scary in a flash game, but you really made it creepy (what with those "owl men").

The sounds were cool (loved the pistol!) and the music for the big bug fights was awesome.

I did find a sort of a bug. At the last level when you're supposed to blow the place to high heaven by placing the blasting cap on the explosives, I'm fairly sure I didn't. And I still finished the game. I was going ahead to make sure that if it was a timed escape (like Metroid! Which this game reminded me of. In a good way) occurred that the way would be clear. But instead, I won.

I was confused.
SPOILER END----------------------------------

But great game overall. One of the few I actually strove to finish.

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