Be a Supporter!


rated 4.45 / 5 stars
Share Links:
Action - Shooter - Multidirectional

Credits & Info

Dec 30, 2011 | 8:26 AM EST

If you liked this, check these out!

Log in to save your medals! Don't have an account? Create one for free!

First Blood 5 Points Killed the first Alien in Story mode
Go Jameson! 5 Points Unlock a mag-lock
Got it! 5 Points Collect mfm card
Hax0r 5 Points Hack a terminal
Run! 5 Points Trigger the explosives
Suck it 5 Points Complete a wave in Swarm mode
Armed to the teeth 10 Points Buy your first weapon
Bug hunter 10 Points Killed your first boss
Hax0r II 10 Points Hack gun turrets
One down 10 Points Completed first story level
Power up 10 Points Buy a weapon upgrade
Pushing On 10 Points Completed second story level
Afraid of the dark 25 Points Completed third story level
Clock beaten 25 Points Completed sixth story level
Game, match and... 25 Points Complete a set in Swarm mode
Goal! 25 Points Find the 2nd Easter Egg
Job done 25 Points Completed seventh story level
Lulz 25 Points Completed fifth story level
Snow ? 25 Points Completed forth story level
Spanked it 25 Points Complete a round in Swarm mode
El presidente 100 Points Rank 50
The daddy 100 Points Complete all the challenges
Its floating Secret Medal: Unlock this medal to view its details!

Author Comments

"The owl men are here, and they're so very hungry."

Gary Mason, former head of security, Outpost:Haven.

A distress call wakes you and your crew mate from C-Sleep. A suspected rad leak at the nearby Outpost space station needs investigating. Don't worry, it should just be a quick jump in, jump out job...


< Edit - Just wanted to say a huge thank you to everyone whose taken the time to play, vote and review the game. We may not have replied to all the comments but we have read them all, even the mental ones. Cheers - Squize >

- Level 3 made easier. Also forcefield is triggered during vulnerable sections of the level.
- El presidente medal fixed.
- Challenges fixed, no more broken numbers.
- Various tweaks and fixes.

- Bug with weapons unavailable in Swarm mode fixed.
- Turrets accuracy fixed.
- Console intro can be skipped by clicking.
- Level 3 tweaked so its less likely to break ( Yet again )
- Shout out to the NG boys who helped with bugs in the credits.
- Various tweaks and fixes.

- Challenges should be less buggy.
- Reduced the chance of being stuck in a spawn hole.
- Invisible objects fixed.
- I'm sure someone said faster running would be nice ? Done.

- A bit of retconning ready for Outpost 2, plus a little teaser.
- Minor tweaks and fixes
- Full screen mode if you've got Flash 11.3 or greater installed.

Just a note on the quality settings, its already running in low quality, hence the lack of in-game option for it.



Rated 5 / 5 stars


one of best games in its class!!!!


Rated 4.5 / 5 stars

Do it again.

Got A brain like bubble gum. Blowin up my cranium.

Squize responds:

I don't know what any of that means, but it excited me. Sexually.


Rated 4.5 / 5 stars


Like a mini version of Dead Space! Just one problem though, we should be able to ipgrade our current weapons.

Squize responds:

Thanks for the review mate.
You can upgrade your weapons via the console, there are two attachments available for most weapons.

Thanks again, hope you enjoyed it.


Rated 5 / 5 stars

awesome game.

Ranking, a story, things you can buy, i can just say one thing, awesome.


Rated 4 / 5 stars

Cool Game


Great top-down, shoot-em-up game.

Not sure if this is how the game was designed, or if it's just my computer, but the gameplay is rather sluggish. The graphics and sound are the best aspects of this game. The only issue I have is that everything is so small, _especially_ the text in areas like the corners of the game screen and the info cards. As a result, I wasn't going to try ans squint to read that, and just skipped it.

There was obviously lots of time invested into polishing this game. It is _very_ shiny. From environment sounds, to UI presentation and light and darkness, and the way the credits were presented, no stone was left unturned in this area. However, the beep that highlights your character on the small-mini-map does get annoying after a while, so I think you went just a little overboard with the polish here. (: Another area I think was a little over the top was the physics. I'm assuming that there's more to it than just pushing and rotating objects around.

When looking at the full map from your device, it would have been a little more helpful to see your current location there also.

On the first level, when I opened the door that has this message associated with it:
"Not all doors require a key card, just press the spacebar to open"

I got this error message repeatedly:
TypeError: Error #1010: A term is undefined and has no properties.
at Classes.PathFinder::PathFinder/isClos ed()[/Users/Squize/Work/Flash/Code/Ou tpost/src/Classes/PathFinder/PathFind]
at Classes.PathFinder::PathFinder/findPa th()[/Users/Squize/Work/Flash/Code/Ou tpost/src/Classes/PathFinder/PathFind]
at Classes.Player::Player2/mainloop_chec kingDistance()[/Users/Squize/Work/Fla sh/Code/Outpost/src/Classes/Player/Pl]
at Classes.Player::Player2/mainloop()[/U sers/Squize/Work/Flash/Code/Outpost/s rc/Classes/Player/]
at Classes::Master/mainloop()[/Users/Squ ize/Work/Flash/Code/Outpost/src/Class es/]

It actually didn't stop until I moved away from he door.
(Using Flash Player 10.3 debug version.)

That was the only error encountered.

Other than that, this game should keep someone busy for a while, especially if they want to get all the medals and upgrades for each gun.

- Ziro out.

People find this review helpful!
Squize responds:

Wow, extensive review, cheers. Reviews like yours are gold mate.

That error, I've "fixed" the path finding code so many times ( It's only for when Jameson is with you for the 2 minutes at the very start ). With that breaking in the background it will slow things down as it tries and fails to find a path. Time to look at it again. Joy.

Thanks again for taking the time to play the game and the review.