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Dec 30, 2011 | 8:26 AM EST
  • Daily 2nd Place December 31, 2011

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First Blood 5 Points Killed the first Alien in Story mode
Go Jameson! 5 Points Unlock a mag-lock
Got it! 5 Points Collect mfm card
Hax0r 5 Points Hack a terminal
Run! 5 Points Trigger the explosives
Suck it 5 Points Complete a wave in Swarm mode
Armed to the teeth 10 Points Buy your first weapon
Bug hunter 10 Points Killed your first boss
Hax0r II 10 Points Hack gun turrets
One down 10 Points Completed first story level
Power up 10 Points Buy a weapon upgrade
Pushing On 10 Points Completed second story level
Afraid of the dark 25 Points Completed third story level
Clock beaten 25 Points Completed sixth story level
Game, match and... 25 Points Complete a set in Swarm mode
Goal! 25 Points Find the 2nd Easter Egg
Job done 25 Points Completed seventh story level
Lulz 25 Points Completed fifth story level
Snow ? 25 Points Completed forth story level
Spanked it 25 Points Complete a round in Swarm mode
El presidente 100 Points Rank 50
The daddy 100 Points Complete all the challenges
Its floating Secret Medal: Unlock this medal to view its details!

Author Comments

"The owl men are here, and they're so very hungry."

Gary Mason, former head of security, Outpost:Haven.

A distress call wakes you and your crew mate from C-Sleep. A suspected rad leak at the nearby Outpost space station needs investigating. Don't worry, it should just be a quick jump in, jump out job...

Enjoy.

V1.1
- Level 3 made easier. Also forcefield is triggered during vulnerable sections of the level.
- El presidente medal fixed.
- Challenges fixed, no more broken numbers.
- Various tweaks and fixes.

V1.2
- Bug with weapons unavailable in Swarm mode fixed.
- Turrets accuracy fixed.
- Console intro can be skipped by clicking.
- Level 3 tweaked so its less likely to break ( Yet again )
- Shout out to the NG boys who helped with bugs in the credits.
- Various tweaks and fixes.

V1.3
- Challenges should be less buggy.
- Reduced the chance of being stuck in a spawn hole.
- Invisible objects fixed.
- I'm sure someone said faster running would be nice ? Done.

V1.4
- A bit of retconning ready for Outpost 2, plus a little teaser.
- Minor tweaks and fixes
- Full screen mode if you've got Flash 11.3 or greater installed.

Just a note on the quality settings, its already running in low quality, hence the lack of in-game option for it.

Reviews


The-G-man7The-G-man7

Rated 3.5 / 5 stars

Well..

It's a good game, I beat it on normal. Few things:
1. I'm a little upset that my net was disconnected at one point in the begining, and although I earned NG medals, they didn't take, and there is no way to "Re-claim" them. It would be nice if the "Challanges" page was set up to include achievements and later you could click them to obtain medals you've already earned but perhaps didn't take.

2. Another issue I have is that sometimes, the game would lag and my character would perform an action much too long, This translates to me changing my angle of aim to down a mob, for example with seconds of delay. This got me killed a few times.
(If you'd like, pm me and I'll send you my specs/browser)

3. The weapons as well as the weapon system were a huge let down. The minigun kinda... well... sucked. It wasn't that hard to obtain it, and it wasn't at all worth the effort. It seems to me that the standard weapon (Assult riffle) was just fine the whole game. If anything, I'd say the smg (Second weapon) was the best in game weapon, and it was only slightly better than the assult riffle. The only point I see in even buying any other weapon is as a back up plan in case you run out of ammo, which is so plentiful anyway that it's hardly an issue. The whole game I ran out of ammo one time with the assult riffle, and I simply switched to the smg for roughly 3 rooms until I found more. I admit, I did use the rpg on the two bosses on the final stage, but even then, it was very annoying to switch back and forth between that and the smg EVERY shot to down any mini mobs that got past the blast radius, and there was always at least one every time.

The game all in all was fun, but to re-cap I am a little butt hurt I wasn't awarded with the medals I've earned. The lag issue is frustrating, and buying weapons is near pointless since the assult riffle and the smg (The first one you can buy) are pretty much the best pair anyway.

I don't think the game is "Too hard" as others may have said. I played it on normal and yes I lost a life or two but never all of them. I think that's as it should be. It's a little frustrating when you hack the turrets and they sometimes hit you trying to fire at an enemy, and those small mobs seem to be too fast for the turrets if you move as well, and sometimes it seems the AI has troubles getting through doorways, but the AI doesn't seem to terrible. In fact, it's a lot better than similar flash games in this style. It's a good game, just add a set of buttons so players can re-claim medals that didn't take, and perhaps tweak the gun system, maybe even add more weapons (Hopefully the final one can be better than the minigun which is a huge dissapointment) and this could be a great game.


People find this review helpful!

manguneshanemanguneshane

Rated 2 / 5 stars

Level 3 is Retartedly Hard.

The opening Mission Where you need to defend the door, the enemy comes way too fast and the Character moves way too slow. Lost all my lives in a matter of Seconds.



ay3590ay3590

Rated 2.5 / 5 stars

Ahh...

Ok where is the effing door?



slug09slug09

Rated 3.5 / 5 stars

WTF!!!

The game seems good but after i kill the EMB at the first mission i can't open any doors and the sound of what i think is an alarm keep repeating itself... please fix



lulluby2lulluby2

Rated 5 / 5 stars

good

Thank god we can use the radar, however there shouldn'6 be an invisible enemy, I mean the monster which as a pair of red glowing eyes, the game is pretty exciting, and the music is good, especilay when the monsters are coming out. IAnd thank god there are some upgrade, pr I may be die easily.
By the way, here are some tips, first, when there are only one or two small monsters just use the pistol so you won;t waste too much aemo, second, beware the corner and the radar, the radar really helps you stay alive however there are a few enemys can't be sensed, so if tou see there are red glowing stops in the dark corner, prepare your rigle!. third make sure you get the riflr aemo full when you reach that blue glowing staion( I don;t know how to descripw it, it is the place that you can buy weapons and supplies.) And the last, enjoy the game!