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New levels from players!
Song used in this game are:
* Echoes of Scotland - Olive Musique;
* Mandolin highway - Olive Musique;
* Celtic Forest - Levan Iordanishvili;
* South Of Ireland - Peter McIsaac Music;
you can find them at Premiumbeat.com
While (ofc) the genre is getting a bit old, the physics felt really nice, maybe unintentionally, but I believe some quirks offered a few new attempts to trash the place to pieces.
Most importantly: I had a lot of fun. For about half an hour? I didn't count (who does that when you're having fun?). Too short. Please deliver a sequel soon.
(I just saw you linked to others.. gonna try them out, but still...)
What I liked best were the arrows. Their ability to break wood into halfes and hit through it was awesome. Nothing like hitting the head through a thick balk of wood. Awesome! You should have put that into the game more. I also don't think you ever used that mechanic in level design to maybe create two levers from a single balk.
Make the game more complex! Arrows could have a general ability to hit through things maybe. The three arrows weren't needed imo.
What else? You need to incorporate high shots in your level design. The ones that form arches (arcs) in order to hit behind something high. That's a lot of fun too.
Impact through falling from huge heights?
I'd say you should spend some time thinking on what else there is to object interaction that simply hitting things. Create complexity from that and you get a very fresh and fun new game which still roots in this genre.
You could do some work on the characters, too. Create unique ones, make them look funny and let them have more (maybe exaggerated) expressions. I really liked the ones you have here, though.
I reckon this kind of Angry Birds style of game is becoming a bit cliche now though I'll give you that it was fun to play >:)
I did however find a bug as reported by Ichigosaurus "If you use a bomb, and restart before the bomb explodes, the bomb still goes." As an extension of this the bombs persist, that is to say when you restart AGAIN the bomb will still be there, you can have 20 bombs on the screen which won't detonate before you take the first shot, also when you go onto the next level the bombs will still be there and can knock over buildings and people if they get underneath them, you can even see them on they main menu over the top of the background + buttons.
it's hmmm o.k.
Shrink it, stretch it and put everything on screen to be seen at same time....i don't wanna shoot at something i can't see.
One itsy bitsy, teeny tiny favor. Give us the song origins! Would make everyone who played this game happier, and i would give you a cookie, my good chap. oh and a hug (no homo) <3
Check out our game: Slow and Blow: Pirates:
You can buy Pirates theme and support our development :)
Found a bug.
If you use a bomb, and restart before the bomb explodes, the bomb still goes.
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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