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William and Sly 2

rated 4.26 / 5 stars
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Action - Platformer - Other

Credits & Info

Dec 27, 2011 | 5:47 AM EST
  • Frontpaged December 27, 2011
  • Daily Feature December 28, 2011
  • Weekly 2nd Place December 28, 2011

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Firefox 5 Points Flame away...
Ohnemous 10 Points Open the runes.
Studious 10 Points Find 5 jounal pages.
Disillusioned 25 Points Find 50 mushrooms.
Happy Thoughts 25 Points Learn to fly!
Dazed and Confused 50 Points Find all the mushrooms.
The End 50 Points Complete the game.

Author Comments

JAN 30, 2016
Hey guys, I’ve started work on a possible William and Sly 3. Follow me on facebook for updates!


It feels good to be finally submitting this. I hope you all have fun! Merry Xmas. :3


The game should save automatically, but opening the map will do a manual write to the HD. This might cause a moment of lag on some computers. So, DON'T PANIC! lol

If you want to make sure your game saves, open the map before you quit. It should be fine even if you don't, but a tester had an issue so I threw a flush statement in as a failsafe. :3



Rated 5 / 5 stars

The only one!

The only game I have given 10 Stars yet.
This game works fine without any violence. Even better than the first one, which wasn't quite as good as this one on my mind. The graphics are really nice, it's addicting (I searched for over 1 hour to have every mushroom and journal) und simply one of the best flash games I have ever played.
So simple but still nearly perfect.

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Rated 5 / 5 stars

This game is a masterpiece.

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Rated 5 / 5 stars

Holy Mackrel!!!

DUDE!!! Just knocked it out of the park! Probably the best looking peice of flash out there. Relaxinig music, fluid animations and fun exploration. Fantastic job, you should start an indie company.

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Rated 5 / 5 stars

thank you for this game

It's really beautiful, light-hearted and just... well... different. thanks!


Rated 5 / 5 stars


Okay, so now I'm going to have to go back in time and finish William and Sly, but that's beside the point. This is a major graphical boost, compared to W&S, since everything looks smoother, the gameplay is sleeker, with the ability to double jump / fly being somewhat prevalent, after you've unlocked it.

Overall, I feel that with the loss of the darklings to divert or distract you in this game, it seems a lot easier to play now, with just the problems of remembering where all of the chests were that you spotted earlier in the game. Because it's only flashed up on screen and I've not run past it, apparently, it won't show up on the mini map, which seems odd. I can understand hiding some of the journal pages, which are in the more difficult to reach locations, but hiding a chest which I've seen in passing about a dozen times, because I can't find enough keys to unlock the chest of the Water crystal spirit from my sight wasn't the nicest of mechanics. I found this odd, seeing as you appear to have made all aspects of the game easier to play.

I love the new graphics and it's really something that's raised the bar in your latest venture. I love the puzzles and that now we can see into these additional cave areas, because that was one part that really got my goat with W&S. Now we can see where Sly is, though I'd have liked to see more of William in the piece. Some of the journal pieces could have been made into some sort of FMV, perhaps with a voice actor to play William, as he narrates it all. Why not have a set journal piece for each location and the story could get jumbled up, as you collect them? Perhaps it's just a piece, illustrated with images and read out at the end, who knows? A special ending for completing 100%, perhaps.

[Review Request Club]

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Kajenx responds:

Thanks for the review! Lots of fair points. :)

Also, thanks for getting all the metals, now I don't have to play through for the 10th time today. :#