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JAN 30, 2016
Hey guys, I’ve started work on a possible William and Sly 3. Follow me on facebook for updates! https://www.facebook.com/LucasPaakh/
It feels good to be finally submitting this. I hope you all have fun! Merry Xmas. :3
The game should save automatically, but opening the map will do a manual write to the HD. This might cause a moment of lag on some computers. So, DON'T PANIC! lol
If you want to make sure your game saves, open the map before you quit. It should be fine even if you don't, but a tester had an issue so I threw a flush statement in as a failsafe. :3
You made improvements
Its far better than the first , and im not talking about game originality , gameplay etc , but looking to the graphic engine you have imporved performance a lot , even tough you managed to upgrade graphic sound and smoothness.
great , as a developer i must admit you have done a great work!
This is a wonderful game in my opinion. Nice and colourful graphics, lovely music (liked the animal sound) and I liked platforming around as a fox discovering and collecting things.
It seems easier and shorter than the first one though, but that's alright. I remember walking around for long times without being able to find anything. Here you at least made it somewhat easier with the vision and the fact that there was less to collect anyway.
I wouldn't have minded some more puzzling. I kinda liked the riddle with the orbs, but it was kind of easy to figure out. Perhaps next time you could add some more puzzles and make them increase in difficulty as you progress.
Overall 9 out of 10, 5 out of 5. Good work. I hope you'll make another one someday. It's also nice to see that you added medals again.
PS: What is up with the *Squeek* in one of the holes I found? It looked suspicious but it didn't seem to be much of a secret.
Better than the first, if not a bit shorter.
William and Sly 2 Is very reminiscent of the first, but the graphics are revamped, (i do kinda miss the old sly though) The story explained thoroughly through journal scraps, and the side things tho do are multiplied. However, The game seemed much shorter and easier than the first. about five minutes in I had 79 mushrooms, 19 journal pages, the ability to fly, and every collectible item glowed. The only part of the game that slowed me down was the near end with few journal pages and mushrooms left, i was searching EVERY nook and cranny for every item I missed. Even with these subtle flaws this games stands out from the rest.
Just 100%'d the game.
An extremely well made game! Of course, just like the original it manages to be magical and adventurous without being boring or sappy; A difficult thing to do! My only complaint is if you get stuck looking for one or two items later on to finish the game, as I was, and end up taking 20 minutes scouring the landscape searching for the damned things.
Regardless, this is a very well thought-out game. The graphics were great, the controls were fluid, and all the little details made it quite charming.
My only complaint, and this might've just been me, but when I played on the site (i.e. without opening the game in a different window) I experienced severe lag, to the point that I couldn't play. Opening the game in a different window solved this problem entirely, so it could've been the ads or whatever, but still.
A very good follow-up to the original, nicely done my good man!
Great to see a second one!
So happy to see a number two of the adventures of this rather cute fox and his human buddy. I loved the first game and the second one just carries on the great gameplay and beautiful design. Great work guys! (:
Physics platformer with time-portals. One place - two times and different level geometry.
Help Chase find new love
Defend an arctic base on the frozen moon of Jupiter
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