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William and Sly 2

rated 4.26 / 5 stars
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Action - Platformer - Other

Credits & Info

Dec 27, 2011 | 5:47 AM EST
  • Frontpaged December 27, 2011
  • Daily Feature December 28, 2011
  • Weekly 2nd Place December 28, 2011

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Firefox 5 Points Flame away...
Ohnemous 10 Points Open the runes.
Studious 10 Points Find 5 jounal pages.
Disillusioned 25 Points Find 50 mushrooms.
Happy Thoughts 25 Points Learn to fly!
Dazed and Confused 50 Points Find all the mushrooms.
The End 50 Points Complete the game.

Author Comments

JAN 30, 2016
Hey guys, I’ve started work on a possible William and Sly 3. Follow me on facebook for updates!


It feels good to be finally submitting this. I hope you all have fun! Merry Xmas. :3


The game should save automatically, but opening the map will do a manual write to the HD. This might cause a moment of lag on some computers. So, DON'T PANIC! lol

If you want to make sure your game saves, open the map before you quit. It should be fine even if you don't, but a tester had an issue so I threw a flush statement in as a failsafe. :3



Rated 4 / 5 stars

nice but boring

its a good platform game, sly moves smmothly but its kinda boring...


Rated 4 / 5 stars

Good game! Questionable graphics?

I very much enjoyed the game. I loved the first one and this one was more fun, for me. I can see why some might not enjoy it, since there isn't much actual "challenge" to it beyond simple puzzle solving, but this is more of an exploration game than anything, so having little to no combat makes sense.

The music and sound were top notch, and the gameplay was great, but the graphics bother me quite a bit. They looked like not-so-great Poser models. The first game had simpler art, but it was a lot easier on the eyes, at least for me. The backgrounds and such are better in this one, but the actual characters look really awkward and unpleasant. It didn't take too much away from the game, but for a game that's so heavily based on exploration and such, visuals are important!

The controls are much better in this one. Using space instead of shift to bring up the menu makes a world of difference.

My only other lament is that this one is a bit short! I beat it in one sitting, which is nice for some games, but this would be so great with even more areas to explore! Here's hoping that if/when you make a third game in the series, you expand upon the game's world a bit, because I'd definitely like to explore more of it! Maybe even have more side-quests that can alter the end result of the game.

Also, a minor thing that probably didn't bother many players but did bother me was the choice of typeface. It appears to be Copperplate Gothic or something similar, which just doesn't really seem to fit the atmosphere of the game. Like I said, very minor, but font choice can make a significant difference, even on a subconscious level.

Also, my end result was "caring, obese, and quick," in case anyone is interested.


Rated 5 / 5 stars


I'm pretty amazed! It's a really good sequel to William and Sly.
Love the music in the background, very smooth graphics and the 3D effect gives a beautiful touch to it =3

Keep up such great work! I'd enjoy a third part ^^
Awesome Game


People find this review helpful!


Rated 5 / 5 stars


I am rarely impressed by flashes and this one really got my attention. Beautiful smooth graphics that provide an immense satisfaction while playing.

An awesome piece of work.


Rated 5 / 5 stars

Awesome game

Great graphics / Sound / Gameplay

Only thing wrong with this beautiful game is that their really isn't much replay value.

I'd like to give a suggestion that I doubt will be taken seriously but could help if you continue with the series by adding replay value. I was thinking about it and I bet this game could have an awesome multiplayer.

Multiplayer- Red Foxes vs Pixie foxes. Up to 6 players.

-Both teams start off on different sides of the map. Near their spawn would be an area where the teams mushrooms would respawn.

- Now everyone starts off with 50 mushrooms that they can put down by pressing Down Arrow. The farther away from spawn they are.. the more points their mushrooms get for the team.

- If the enemy team finds your mushroom and takes it.. then it gets tossed back at your spawn.

-Holding down arrow for 3 seconds makes your character stealthed for 10 seconds so you can sneak past the other team or to counter the enemy from following you around.

-Each player can have different roles. Collecter / Placer / Decoy

-Most points at the end of the match wins.

Anyways awesome game.. I hope the next one has more upgrades aswell. :D