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William and Sly 2

rated 4.26 / 5 stars
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Action - Platformer - Other

Credits & Info

Dec 27, 2011 | 5:47 AM EST
  • Frontpaged December 27, 2011
  • Daily Feature December 28, 2011
  • Weekly 2nd Place December 28, 2011

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Firefox 5 Points Flame away...
Ohnemous 10 Points Open the runes.
Studious 10 Points Find 5 jounal pages.
Disillusioned 25 Points Find 50 mushrooms.
Happy Thoughts 25 Points Learn to fly!
Dazed and Confused 50 Points Find all the mushrooms.
The End 50 Points Complete the game.

Author Comments

JAN 30, 2016
Hey guys, I’ve started work on a possible William and Sly 3. Follow me on facebook for updates!


It feels good to be finally submitting this. I hope you all have fun! Merry Xmas. :3


The game should save automatically, but opening the map will do a manual write to the HD. This might cause a moment of lag on some computers. So, DON'T PANIC! lol

If you want to make sure your game saves, open the map before you quit. It should be fine even if you don't, but a tester had an issue so I threw a flush statement in as a failsafe. :3



Rated 1.5 / 5 stars


Sorry but I have to agree with Jesustwatwhatever. In my opinion, you have a lot of cool things going on, this firefly can be used at this stick thing and it sets you on fire so you can do something else. This key can be used to open a treasure chest, and that's all great and dandy but honestly I think the problem here is
bad conveyance.

I have no idea where to go or what I'm supposed to be doing, and I definitely most certainly agree this game would be much better with some sort of goal, because so far my experience with this game is just incredibly dry. That's my opinion, I hope it helps.


Rated 5 / 5 stars


Truly worth playing... I spent hours looking for one key... never did find it. I had 99 mushrooms but I couldn't find one. Pretty sure it was in that last chest that I couldn't find the key for. Had 23/25 journals. Very frusterating. I'll have to try again another time.

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Rated 5 / 5 stars


Wow this is a beautiful game, congratulations!!! :D :D

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Rated 5 / 5 stars

what can i say

the game was just great and you did a very nice job thanks for your hard work and efort in making the game i really enjoyd playing it and hope u'll make more good luck on your future projects and if u need any help just ask :)


Rated 2 / 5 stars

lack of peril

I have to commend you for making this game really beautiful and easy to control, but there just isn't anything to do up in here. I've played through to the part where hidden things sparkle, and i really can't see any point in playing on. The notebook pages don't tell a story with anything at stake and don't even particularly connect, The mushrooms i've collected, what were they for? they don't allow me to do anything. There are no enemies, No holes to fall down, no danger or anything at stake at any point.

I respect your ability at crafting this engine, but you need to collaborate with a level designer, or someone who can help you to turn this into a game with a goal. Without a goal or any rewards for exploration, the formula has something crucial missing.

thanks and good luck

Kajenx responds:

I guess the best response I have is, the game just wasn't made for you. The game really does have no conflict, I agree, but the audience I made it for sees that as a benefit.

In all honesty I wanted to make a more traditional platformer with enemies and obstacles, but in the end that just wasn't what the first one was about. It would have been wrong of me to make such a divergent sequel when the first game has such a solid fan base.