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Credits & Info

Uploaded
Dec 26, 2011 | 7:28 PM EST
  • Daily 4th Place December 28, 2011

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Medals

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Live long and prosper 5 Points Survive for 2 minutes in any level
Mouse Breaker 5 Points Click too many times in under 5 seconds
Unlock Autumn Ship 5 Points Unlocked when you collect 5 coins in the Autumn season.
Unlock Autumn Ship 2 5 Points Unlocked when you collect 10 coins in the Autumn season.
Unlock Spring Ship 5 Points Unlocked when you collect 5 coins in the Spring season.
Unlock Spring Ship 2 5 Points Unlocked when you collect 10 coins in the Spring season
Unlock Summer Ship 5 Points Unlocked when you collect 5 coins in the Summer season.
Unlock Summer Ship 2 5 Points Unlocked when you collect 10 coins in the Summer season
Unlock Winter Ship 5 Points Unlocked when you collect 5 coins in the Winter season
Unlock Winter Ship 2 5 Points Unlocked when you collect 10 coins in the Winter season.
Gravity ship is amused 10 Points Get 3 stars on level 6 of summer in one click
Lucky Shot 10 Points Get 3 stars on level 9 of spring in one click
Orbital 10 Points Keep a ship airborne for 30 seconds in one click
Timing Shmining 10 Points Get 3 stars on level 10 of autumn in one click.
OMGFTWBBQ 25 Points Get 3 stars on level 10 of winter in three clicks.
Unlocked Autumn Challenge 25 Points Unlocked when you get 30 stars in the Autumn season.
Unlocked Spring Challenge 25 Points Unlocked when you get 30 stars in the Spring season.
Unlocked Summer Challenge 25 Points Unlocked when you get 30 stars in the Summer season.
Unlocked Winter Challenge 25 Points Unlocked when you get 30 stars in the Winter season.
Unlocked Bonus Level 50 Points Unlocked when you collect every star in the game

Author Comments

Since it isn't obvious at first to everyone :
It's important to use multiple clicks to change the trajectory of your ships after the initial launch.
Scoring is based on hitting the bulls eye of the target, collecting the coin, and getting par or under clicks for the current level.
There is a downward pull for gravity except on the summer season levels.

I worked a long time on this game with two friends of mine, and had a lot of fun making it and testing it. Hopefully you will all enjoy the game as much as I did making it!

Edit: Oh wow! Thanks for the feature on front page! I'm sorry to those that don't appreciate the gameplay physics, we were trying to make a fun and challenging game, we figured that following physics entirely would have made for boring gameplay- but we will try better next time!

Reviews


Antonio140Antonio140

Rated 4.5 / 5 stars

Loved the art

very nice game, i liked the idea and the art of the game, but i just dislike the controls a little...
anyway, congrats!


AndyBrown responds:

I'm glad you liked the game, we will try harder on the controls next time! Thank you!


NikishmaNikishma

Rated 0.5 / 5 stars

remade idea of seed plantin' with crazy physics

idiot controls, they never fly like they should. ship can go any desired point, except what i wanted from him


AndyBrown responds:

I'm sorry you do not like our game, we will try harder next time, thank you for voicing your opinion and helping us understand what will work better next time- Although I have never heard of "seed plantin", and can't seem to find it when I google search that name.. I know that there are a few similar games that have very different physics so I can understand how our game could feel weird if you are used to them.


WaffiliciousWaffilicious

Rated 5 / 5 stars

Laughed at the bonus level

it was really easy until winter, and didn't know how to 3 star a challenge level until i tried getting 2 ships in perfect and then let myself lose.


People find this review helpful!
AndyBrown responds:

I'm glad you liked the bonus level! And yes, the challenge levels require you to get at least 2/3 of the landings perfect for that star. I probably should have explained that somewhere.. but I figured anyone who actually played any of the challenge levels would be able to figure it out ;)


dreamsfandreamsfan

Rated 2.5 / 5 stars

I really like the music for autumn

the ships are ok, strangely i found the first unlockables to be better than the later ones. Why do you want it to go faster when its hard to change correct direction midflight? I beat the 4 levels with maybe 15 stars or so each, but not inclined to 'beat them fully' so to speak. I would keep the whimsy focus and try not to make the motives for unlocks a perfectionist playground, the style doesn't suit it.


People find this review helpful!
AndyBrown responds:

Thanks for your review, the fast ships are for getting higher scores, since part of your score is from how long it took you. They also can be useful on other levels where it lets you do different trajectories, the spring ones can also be used for beating some levels under par.


pepperpunkpepperpunk

Rated 3 / 5 stars

Leaves. In. Spaaaaace!

Fantastic artwork, colour schemes and menu design.

Gameplay is lacking, though. Adding gravity to the planets would make the game more fun since we'd be able to make slingshot manoeuvres.. and actually orbit the planets as the name suggests. In addition, keeping the predicted trajectory line in place while the ship is in motion for the second and subsequent player clicks would greatly reduce the frustration of playing the game, since it's very hard to send the ship in the right direction without that line to guide you.


People find this review helpful!
AndyBrown responds:

Thank you for your review, we have plans for a sequel and will consider your feedback while making it! I originally had a version where all of the planets had gravity and there was no downwards gravity, but we thought that the downwards gravity would have been easier for the players and still be fun- since it was a lot harder to guesstimate your trajectories after the first click.