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Super Brick Duel

Score:
rated 3.16 / 5 stars
Views:
4,469 Views
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Genre:
Sports - Other
Tags:
super
brick
duel
jpb

Credits & Info

Uploaded
Dec 26, 2011 | 8:24 AM EST

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Author Comments

Is it Pong? Is it Brick Breaker? No! It's Super Brick Duel!

Finally got this done! All credits are in the game or in the little co-author thing beside this.
Make sure to check out the help section for, well, help!
Thanks Pahgawk, Yhtomit, Rlfhog3, and MrRandomist for help, support, whatever else :D
You may see a little collab of minigames flying around with a minigame called brick duel, that was done by me back in 2009 for that collab, which unfortunately was delayed way to many times for its own good, but should be submitted pretty soon
No cpus in fourplay because I'm lazy or some shit like that...

Reviews


DoctorStrongbadDoctorStrongbad

Rated 2.5 / 5 stars

Super Brick Duel is a mix between pong and arkanoid. Graphics are black and white, but can change colors when you hit different blocks in the middle. Gameplay has glitches. The ball can became stuck on the cpu's paddle. You have to reset and you lose your progress.



GabrielBarschGabrielBarsch

Rated 3 / 5 stars

boring !

this could be enjoable to people in 1970, but not me ! also the only thing i liked it was the powerups



ThisIsAnEmergencyThisIsAnEmergency

Rated 2 / 5 stars

Nice

Well, lets start by saying the only originality in this piece is the powerups. It's just Pong and Brick Breaker combined, which has been done before.

The gameplay, isn't that great either. It definitely does need to be a bit more responsive.

I really loved the powerups idea, but them just coming down the screen like that? Come on! You could've thought up something better than that.

Honestly, I feel like you were in a rush to release this and didn't really weed out all the kinks before you did.

Ahh, the music, very nice sound. Could have added a mute button though. That would've been cool. I always liked the ideas of adding a few songs the player could choose from.

This is definitely something a person would do for the first view, but I don't see many people constantly coming back for this.

-Emergency
-Review Request Club


JPB responds:

I made the originall version (non-super brick duel) quickly, and when I decided to make a new one, I didnt consider going back to the drawing board, I added new stuff, but left what was already there that way, first full game I made, hopefully learning for future games and a lot of other shit where that applies to here. Also, there was a mute button (music on/off; below the scoreboard)

Thanks for the review!


CoopCoop

Rated 2.5 / 5 stars

Not the best

I think that you need to make the controls a lot more responsive, as otherwise the computer can beat you at lower difficulties, with ease. I like the way that the two games come together with brick breaker and pong, but you need to work harder to get the blend right.

Try having different coloured blocks and put the powerups in there at random positions - having them float down the board for the players to catch with the ball is ridiculous. Hit a certain block and get multiball, for example, which in a game like this could really work. The other interface thing I didn't like was the fact that you can kill yourself off by missing the ball by a fraction of an inch. Have the ball pass through the paddle on the way back past, otherwise stretching to reach it could be game over.

While I can see the entertainment value of 4Play, that's something that I can't really test as a single player / reviewer. Needing 4 friends to crowd around a single keyboard is nearly impossible, so getting 4 players on 4 different computers would save a lot of fighting, but would cause a programming headache, no doubt.

A mute button would be nice as well. That, or some sound effects for the balls bouncing off the paddles and then different sounds for the blocks etc.

[Review Request Club]


JPB responds:

Controls: are you sure your keyboard is working? :P I guess the speed of the paddles could be bigger
Blend of games/Powerups: I see what you mean, should've thought out the game more, I do happen to be slowly recoding the game (have in mind this probably wont ever see the light of the day), and am trying out other ways of implementing the powerups, I was thinking about making a slot machine for the powerups (a la sonic casino night zone)
Multiball: Why did I forget multiball!!!111!!!1!1!1 that would've been some epic chaotic fun
Mute button: there is one (below the scoreboard, I'm pretty sure you can also press M, I dont remenber if I put this in this game or in another)
4play/online: I looked into smartfox server, NOPE.jpg

Thanks for the review!


HaggardHaggard

Rated 3 / 5 stars

Interesting

This is a pretty nice game, I like the idea of putting bricks behind the paddles that have to be destroyed first. Only problem is that the game can get very tedious if you have to destroy brick after brick before you can finally score a point.

I liked the addition of power ups, they add more fun to the game. What can be better than to freeze your opponent and then score a point easily?

Fourplay looks like it can be great fun, but I couldn't play it since I'm alone right now. A CPU mode would be very nice to have there. It would also be nice if the game screen didn't scroll up and down the whole time, can get very annoying after a while.

I liked the addition of the tutorial modes. This can really help you to get better in this game and I liked the varity of the tutorials.

Overall, this can be a fun game for a few boring evenings. I think that Fourplay can be really cool, but since you need three other players for it it's unlikely that too many people will play it. It would be really nice if you could add CPU players to that game mode, so you can have some fun even if there's only one or two human players.

{ Review Request Club }


JPB responds:

Regarding the slowness/boringness of the game, I felt the same, until I added the powerups, but it seems more powerups wouldnt have been a bad thing. CPUs in fourplay is really fault of my laziness, turns out the 2 player hard AI was retarded in fourplay, should've spent more time. Thank you for the review!