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Score:
rated 4.14 / 5 stars
Views:
252,536 Views
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Genre:
Action - Platformer - Puzzle
Tags:
life
death
indie
atmosphere

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Credits & Info

Uploaded
Dec 22, 2011 | 5:02 PM EST
File Info
Game
4 mb
  • Daily Feature December 23, 2011

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Medals

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Locked Medal
Return to Me 25 Points Your fate is sealed.
Locked Medal
Perpetiel's Wings 50 Points Racing toward fate.
Locked Medal
Welcome Home 50 Points Your journey is over.
Locked Medal
Loki 100 Points There were no survivors.
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Author Comments

For more games from us follow us on Twitter !!!
@ kurismakku ( Kristian Macanga )
@ kylepulver ( Kyle Pulver )

Unlock medals to find out the story !!! ( read the medal's descriptions )

UPDATE : now you can also jump with W / UP !!!!!!!!!!!

MENU CONTROLS ( top right corner )
click on :
- sound icon - turn off / on all sounds ( sfx )
- music icon - turn off / on music
- pause icon - pause / unpause the game
- exit icon ( top left corner ) - return to main menu

CONTROLS :

A, D / LEFT, RIGHT - move the character
SPACE / Z / W / UP - jump.. holding the button makes the character jump higher
W / UP - enter doors, activate revive portal
WASD, arrows - mash this buttons to escape when attacked by soulstealers

M - mute music
+ / - - change volume
P - pause the game
R - restart the level
ESC - return to menu

27 Life and Death
Death-its desolation and horror-bleak spaces-sea-bottom-dead cities. But Life-the greater horror! Vast unheard-of reptiles and leviathans-hideous beasts of prehistoric jungle-rank slimy vegetation-evil instincts of primal man-Life is more horrible than death.

The game is puzzle platformer that revolves around a mechanic involving life and death. When the character dies, it's not the end of his journey. The player will find themselves in situations where death is in the answer to solving the puzzle.

We hope you will enjoy this journey !!!!!

UPDATES :
- the hard getting fairy is now visible on the screen
- fixed hp bar issue when it didn't disappear when traveling through life / death worlds
- easier to damage enemies
- fixed fairies bug ( now it should be possible to get good ending for 2nd time
- fixed preloader bug
- box will now move away from edge when player jumps on it so it will not be stuck anymore
- player doesn't need to collect all fairies again if he starts new game
- easier movement & controls
- lowered down volume of landing sound
- fixed some special effects offsets
- and some other stuff I can't remember anymore :P

SOUNDTRACK :
http://infiniteammo.bandc amp.com/album/kyle-pulver s-games

WALKTHROUGH :
http://www.youtube.com/wa tch?v=e7vUnIZKFbA

Reviews


stewievaderstewievader

Rated 4.5 / 5 stars December 28, 2011

GLITCH?

i believe i found a glitch on the level after reaching the angel(with all the fairy's collected)
i reached the huge hill(the one with fairys that if you touch,you go thru and nothing happens) and after going for a while i fell through and got stuck. to one side is the beginning of the hill(which i cant go thru) and the other side is a black wall.altho i can go through the black wall,nothing happens. the character goes ofscreen untill you turn around.

so now im stuck in a endless loop of going between the life and death dimension =/



JimmyThangJimmyThang

Rated 4 / 5 stars December 28, 2011

cool game

good concept and well executed, reminds me of legend of zelda with the dark world.


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sitemlsiteml

Rated 4.5 / 5 stars December 28, 2011

Great, but wish there was more.

The game's quite novel in the way it plays, and it reminds me of Portal to some degree - the use of momentum for puzzles where timing is crucial and you need to do creative problem solving makes for a very riveting experience.

The music is absolutely wonderful. It's so eerie I had to turn it off - it was creeping me out after a while! That said, the sound effects are perhaps a bit loud relative to the music, but no biggie.

Make no mistake: this game is designed to frustrate you out of your wits as you piece together what exactly you're supposed to do after receiving just the basic info. For this reason, I think it would be unfair for me to tell anyone reading the review any more than that *snickers* Figure it out on your own, and leave no stone unturned. You will feel better about it after you *do* figure it out.

Now, why the 9/10? For the level of frustration given to the player, I feel like there isn't enough reward for it in comparison - I specifically remember thinking "that's it?" upon completing it. It seemed to be building up to some important/big resolution and some explanation, but plot-wise seems to leave more questions than answers (leading to the unfinished business feeling). It could use just a little extra story there.

Despite this, I'm dying to play it again! (sorry for the bad pun :P)


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BuliDaOracleBuliDaOracle

Rated 4.5 / 5 stars December 28, 2011

Interestin concept...

All the so called platform games are about.... hmm... how should i say it...
not diyng!
This brings a new twuist to the old world of platforming (and i know that because i grew playing mario at the arcades) :D
Nice job



AznKwokBoiAznKwokBoi

Rated 4.5 / 5 stars December 28, 2011

nice game :)

its actually not that bad its just somewhat hard and frustrating but i like the concept of a "second world". dont worry its just that i dont play games much and i suck at them :P