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Dec 21, 2011 | 3:58 PM EST

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Merry Christmas! 100 Points Beat the game!

Author Comments

Timmy is back in a Christmas adventure! Being a smooth little thi- err, treasure hunter, he has never gotten any presents from Santa. This is going to change tonight, when Timmy sets on a dangerous journey to steal himself a present, even if it means traveling all the way to the workshop of the big guy himself!

Dangerous Christmas is a mini sequel / level pack for game Dangerous Dungeons, check out the original game here! /portal/view/583201

Arrow keys to move and duck.
Z to jump
P to pause the game
R to restart stage or from checkpoint if you get stuck in puzzles.
Esc to return to the Main Menu
0 to mute/unmute and + / - to adjust sound.

Music by KungFuFurby!

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Rated 2 / 5 stars

Waste of time.

Nice little game, good thought put into the levels.

Here are the problems. controls need to be smoother (also why is up not an alternative jump key?), it is way too short, I found it too easy, whenever in a jump and landing on ice the character doesn't carry the momentum (he doesn't slide after landing on the ice), music is annoying, graphics... well lately it's hard to subtract points because of artsy/pixel etc. types of games and the ending was unsatisfactory.

4/10 and 2/5 I expect better on the front page.

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Rated 2 / 5 stars

Bad controls.

The controls were bad. That makes the game bad. Not good enough for front page!


Rated 1 / 5 stars

Fake difficulty

There's a way to do stupidly hard platform games well and there's a way to do them not so well. Look at the score I gave this game and work out which category this game falls under.

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Rated 0.5 / 5 stars


jumping controls are horrible. I quit after like 5 levels.


Rated 0 / 5 stars

Difficulty too high and too glitchy

this game's difficulty is excessive even in the early levels. It is rare that Ivote a zero on ANYTHING but this is the example and it isnt even the game itself that's the source of the difficulty, it's the controls being unresponsive at many many times, ducking not going through at all, jumps just not happening which is unacceptable for a game where you put in so much of a requirement for precision.

an additional problem is the HUGE hit boxes for those damn icicles that go beyond the shape of the item... Hint: If you touch the air around an icicle you dont die.

You also have a huge setback with the fact that there is only one checkpoint per level and there are SEVERAL annoyingly difficult areas PER LEVEL to get through

this could of been a good game if it wasnt for the difficulty level (the "Snowballs in Space" Level with it's difficulty should be the last level of the game and put in easier levels before it.

You also should make the controls more responsive... (Before you say anything I know it isnt my keyboard or my Flash player)

as it stands now this game deserves a zero.

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