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Dec 21, 2011 | 3:58 PM EST

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Merry Christmas! 100 Points Beat the game!

Author Comments

Timmy is back in a Christmas adventure! Being a smooth little thi- err, treasure hunter, he has never gotten any presents from Santa. This is going to change tonight, when Timmy sets on a dangerous journey to steal himself a present, even if it means traveling all the way to the workshop of the big guy himself!

Dangerous Christmas is a mini sequel / level pack for game Dangerous Dungeons, check out the original game here!
http://www.newgrounds.com /portal/view/583201

Arrow keys to move and duck.
Z to jump
P to pause the game
R to restart stage or from checkpoint if you get stuck in puzzles.
Esc to return to the Main Menu
0 to mute/unmute and + / - to adjust sound.

Music by KungFuFurby!

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Reviews


zzForrestzzForrest

Rated 2 / 5 stars

Okay okay okay.

This game is average. I say this because of 1 flaw - poor level design. I love these games, but you have turned my love stale. The unimaginative levels are revoltingly poor. You might want others to test your levels before you release this. The difficulty of the ice slippery-ness was just unbearable. There were so many things you could have touched up, it's not even funny. The graphics and controls, as well as music are at least okay. 4/10


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Shadowii2Shadowii2

Rated 2 / 5 stars

Simple platformer with very little to offer

First thing first, this game is unplayable on Mac OS X or at least on my Mac (OS X Leopard, newest Flash player, didn't work in either Chrome or Firefox), because the controls do not respond to input. Whatever code you may be using with Stencyl to get the controls down, get/code something better. Get a play tester with a Mac to see if similiar issues arise in future games of yours.

Well then, what's the good stuff in here? The controls (when they work) are nice and responsive, and you've got nice control over the character's movement. The collision detection works pretty nicely too, so it's player's fault when they mess up, rather than the game breaking down. Also, the graphical style is nicely simplistic, so there's little to complain about.

But the bad thing is... That's pretty much it. The game itself is a textbook example of how to make a generic platformer. There's next to nothing new here, and this kind of game simply has been made before sometimes even better than what's shown here. While it works for what it is, Newgrounds gets introduced to games like this pretty much daily so it's harder to find anything that sets it apart from others. This is one of those games that you easily forget right after you're done with it, or even while you're playing it. The only more "fun" part was the boss battle at the end (which felt kinda rushed given how lazily the Santa bot seemed to be animated, and how it simply walked through things and then randomly fell to oblivion), but that doesn't win it over. The soundtrack works to the game's disadventage, as it feels just about as generic as the gameplay itself. The music loops so much and it's so boring to listen to, that by end of the game I was getting sick of it. More variety on that ground, aswell as gameplay, would be very much appreciated. Also the cutscenes are boring to watch, so one could simply skip 'em because they don't miss anything notable for doing so.

When I happened to stumble upon your Twitter (and from there play this game), I noticed you said that the reception here on Newgrounds has been kind of slow because "people don't like challenge these days". It's not that, because this isn't a challenging in a way or another as it's just a boring blend of trial and error.

I decided to give you four stars. Three of which are for the graphics, and one for the technical aspects. I could have given you more, but with the inability to play it on Macs and the fact it's made with Stencyl (in other words, you had to do less yourself) I decided to only give one. The soundtrack doesn't win a single point in my book for its repetitiveness, and the used sound effects don't make me give it any extra points either.

I'm not familiar with Stencyl, so I'm not sure what it allows you to do and what kind of limitations it has, but I'd really suggest you to pair up with a competent programmer and/or learn Flash programming yourself. I'm saying this because you've got promise, but you'll need to step up your game and make something more interesting or fun if you want to make a bigger impact.

Don't mind it if this review stands out as a big speech of hate to you. What I'm trying to say here is that you should try and experiment with something more complex (and possibly more fun) things to create something more noteworthy or enjoyable.

Ps. One thing that irks me is that the jumping animation is the same as the used for running.


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jell0gardenjell0garden

Rated 2 / 5 stars

Here's $0.02

This is part of a genre I like to call the "fucking bullshit flash platformer." Fans of this genre should try "Glass Fish Rhythm" and "Dangerous Dungeons." Which leads me to my next point. This and "Dangerous Dungeons" are essentially the same fucking game! That's not cool bro. I don't want to play a Christmasy iteration of something I already played before.

Also, the controls in this game are responsive and once I was used to them it worked. But that's it. They just worked. I think my main problem with this game was that it was difficult, but not challenging. What I mean by that is that a game where I jump one pixel too soon and plummet to my death is annoying, but a game that requires me to track and dodge objects onscreen while providing a bit of forgiveness is challenging and fun to play.

Anyways, the game looks good. Impressive pixel art. I know you made this with Stencyl and I'm not very familiar with that program so I don't know how much you actually designed here. But I suggest you learn flash and that will definitely enable you to produce better games.

Oh and please stop making this same game. Try something new...


AdventureIslands responds:

This was meaned to be a christmas themed level pack for Dangerous Dungeons. I just threw in a story. While Stencyl makes game making easier, I still put lots of work behind this.


SarlakSarlak

Rated 2 / 5 stars

Waste of time.

Nice little game, good thought put into the levels.

Here are the problems. controls need to be smoother (also why is up not an alternative jump key?), it is way too short, I found it too easy, whenever in a jump and landing on ice the character doesn't carry the momentum (he doesn't slide after landing on the ice), music is annoying, graphics... well lately it's hard to subtract points because of artsy/pixel etc. types of games and the ending was unsatisfactory.

4/10 and 2/5 I expect better on the front page.


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billyd4evabillyd4eva

Rated 2 / 5 stars

Bad controls.

The controls were bad. That makes the game bad. Not good enough for front page!