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New experimental game inspired by Continuity. You have only five minutes to change your reality. Awesome atmosphere and great song.
WASD - movement
SPACE - open/close map
P - pause
You need to link all tunnels from one side to all tunnels on the other side to pass it. You can't pass if one of them don't have a linkage
Interesting concept, pretty hard, but very satisfying too. It's basically a tile-swapper puzzle platformer where you have to place adjacent tiles in a working order to successfully reach places in specific tiles in order to gather key tokens. You sometimes have to go through a long series of tiles in order to get to your destination, and the challenge increases the more tiles you have.
It does get pretty frustrating, and since it takes some time to realize how it all works, five minutes are a pretty unfair time limit.
Another annoying problem is that sometimes, you'll be forced to minimize the window, and then, when you go back to it, you don't know where you are, because the damn character blends in too much with the backgrounds. The same problem is found when you get a new tile, because it's not highlighted in any way, and you have to search all the tiles to know what the new one is.
Gameplay aside, I like the noir-esque pixel graphics, and the music is also pretty good. The only unfortunate things about the presentation are, together with the aforementioned highlighting problems, the fact that there is this single song played throughout all the parts of the game, and the complete lack of satisfying sound effects.
I was able to get all keys, but now i'm at the bottom of a piece and i just can't wait a way to connect all pieces together
Does the finished tunnel have to make sense? Aka do they have to connect top-bottom too, or just left-right? Either way it just can't seem to get done...aside for that great game
brilliant! keep up the good work :)
Great music, great concept. I gave up on beating it cuz I got frustrated but I'll be back to finish. Amazing game!
Blue boy meets his lovely neighbor!
in da othawurld
In collaboration with Earth Hour 2015 and Pocoyo
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