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New experimental game inspired by Continuity. You have only five minutes to change your reality. Awesome atmosphere and great song.
WASD - movement
SPACE - open/close map
P - pause
You need to link all tunnels from one side to all tunnels on the other side to pass it. You can't pass if one of them don't have a linkage
Brilliant idea and very well executed
I made a newgrounds account just so I could review this game. Such an innovative idea. I'll never forget the jubilation I felt when I realised I could switch the map squares around. Reminds me of my first play through of portal, discovering that I was the woman on the other side of the portal.
Great stuff. Keep it up.
Although the idea is fairly simple, the great tune and time limit set a great pace to the game. The 5 minute limit, although pressing, was wide enough to avoid rushing and the difficulty, while being overall easy, still got me to think, unlike most platform games, in which only dexterity matters.
Great game, but i think there was space for 2 or more "labyrinths" after the first one. The story could also have been easily extended to match them, making it more interesting in the process.
moar of this it was awesome love the music and the gameplay ! nice work
Love the concept of switching around the level and all.
the only down side is the music being badly mastered.
KEEP IT UP! :D
Now I need more of you
Really, your Robots Can't Think was amazing, and this one's pretty rad too. Continuity is a great inspiration, strange how so few games played with that organize-your-own-playground concept once Ragtime Games showed the basics of it. I applaud you ability for making this fine stuff with this freaky atmosphere, even if it's just for the feel of it and not to sustain any real story. Get your page up already, I looked everywhere without finding anything about you back when I played Robots Can't Think, like a week ago of something.
Bande annonce type aventure/SF influencé par Miyazaki Moebius et syd mead.
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