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New experimental game inspired by Continuity. You have only five minutes to change your reality. Awesome atmosphere and great song.
WASD - movement
SPACE - open/close map
P - pause
You need to link all tunnels from one side to all tunnels on the other side to pass it. You can't pass if one of them don't have a linkage
cool game, plot=huh?
9/10 because the gameplay was so damn good. I lost once, then got the knack for it and just flew through the second play. The plot didn't make any sense to me, though. Did you have to play continuity first? I haven't.
Like, he was at south park, did some stuff with a black guy, who had hanged himself at some point, then at the end was back in South Park, and someone killed Kenny... What's going on?
I really enjoyed the game because it was challenging to figure out with only five minutes (I didn't make it through the first time). I liked how it became harder towards the end where you had to really use your wits to figure out what to do next. Another aspect of the game that I liked was that just the right amount of instructions and hints were given to help you if you needed it, but not enough to make it too easy. The music was great and I didn't get tired of it throughout the entire 45-60 minutes I was playing this game for so I appreciate that. Lastly, the only thing I thought could have been better was the storyline. I felt like there should have been more to it than that but the main purpose of a flash game IS the game so I can overlook that.
Keep up the great work!
This game is pretty awesome, once you have actually read the 'Hint'. Maybe the hint should be displayed in game as it is essential to understanding the game. Once you read it though, it is a very interesting concept and lots of fun to puzzle around while always having to watch for the shortest routes. I liked it very much.
I'm too stupid
I can't figure out why I can't access some rooms even if the rooms are connected
The game was pretty fun, although it was frustrating until I learned that all pipes on a connecting side had to match in order to pass through. I also encountered the same little error that filcool666 encountered, in where I dropped down into the room that looks like this:
And there was no way out. For future reference, this is the second to last room you enter, and you cannot enter it any sooner, or you can't complete the game because there's no way out.
If I were to make a suggestion for improvement, I'd say include a little note in the game itself explaining the pipe matching mechanic, and perhaps put some exit platforms into the room I mentioned above so that people don't get stuck. :)
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