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New experimental game inspired by Continuity. You have only five minutes to change your reality. Awesome atmosphere and great song.
WASD - movement
SPACE - open/close map
P - pause
You need to link all tunnels from one side to all tunnels on the other side to pass it. You can't pass if one of them don't have a linkage
good game just needs instructions
first i think the way the tunnels link up is the way the patterns on the wall are moving not to sure second after you get the "upside down Y' it gives you the final tile that you get the heart with
The first thing that needs to be said is that the in-game music was gorgeous, and I could listen to it for ages.
As far as gameplay goes, the mechanics work smoothly and, although poorly explained, are easy to use once you get the hang of things.
This is sooooo close to being a perfect game, but my issues do exist - firstly, the gameplay WAS poorly explained and if I wasn't already familiar with continuity, I'd be totally lost here. My other complaint lies within the grayscale of the game - while it DOES add a nice effect to things and adds to the film-noir atmoshphere, it also makes the player a bit tough to see at times, and flat out invisible when zooming out, which makes puzzle solving more of a challenge than it should be.
I WANT to be able to give this game a 10, but it's not perfect, and therefore does not earn a 10, sorry.
Had a blast blowing through every thing.
I could recommend showing a small icon on the side of the tunnel that isn't completed so they understand what your hint is talking about.
Really had fun though, my only real complaint was the whole screen size was a bit small, and all the pieces were great, but you never really had to string together more than I believe four at one time to get any where. I'd really like to see some more of this though, and love the concept.
Keep up the good work!!
I did it on my first try :D
Clever puzzles, great music, and an ok story. Definitely a 9.
Very well done
I took away one star, but only because I'm a man who likes a good story. This barely had any, but it's a minor flaw. The puzzle concept was well executed, which more than makes up for it.
It was difficult to grasp at first, but then I figured out what it was that had to be done.
To everyone else: It's not a matter of fitting the right pieces together. This isn't a jigsaw puzzle. It's just a matter of making sure all the connections fit. Let's say you're in a tunnel that has only one connection on the bottom of the left side. You're trying to pass into a section that has two connections on the right side, one on the bottom and one on the top. You won't be able to pass into that section because that top connection isn't connected to anything at all.
So remember: To move into a section, all of its connections must meet with the section you are currently in. Hope that makes sense.
How will Kratos survive the Night?
A story about a kid and idk...
A short muisc video based on the classic song "The Window Cleaner" sung by George Formby
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