Be a Supporter!

FIVE/5

Score:
rated 4.31 / 5 stars
Views:
120,377 Views
Share Links:
Genre:
Adventure - Other
Tags:
puzzles
survival
five
minutes

Credits & Info

Uploaded
Dec 20, 2011 | 9:41 PM EST

If you liked this, check these out!


Author Comments

New experimental game inspired by Continuity. You have only five minutes to change your reality. Awesome atmosphere and great song.

Instructions:
WASD - movement
SPACE - open/close map
P - pause

Hint:
You need to link all tunnels from one side to all tunnels on the other side to pass it. You can't pass if one of them don't have a linkage

Reviews


GingercactusGingercactus

Rated 4 / 5 stars

Pretty awesome

It took me a while to realise that you had to have all the sides link before you could travel between them, then after that it was a piece of cake.
The only complaint I have was there wasn't enough substance. There was little to no story and the tiny amount that was there didn't seem to matter. The mechanic also didn't feel explored enough, although it may be the simplicity of the mechanic that limits that.
All in all this game was fun, but felt like the fun part of a bigger game taken out and made into it's own game. It's like cake icing, fun and satisfying, but only at it's best when complimenting something greater.



bbrakebbrake

Rated 4.5 / 5 stars

cool game, plot=huh?

9/10 because the gameplay was so damn good. I lost once, then got the knack for it and just flew through the second play. The plot didn't make any sense to me, though. Did you have to play continuity first? I haven't.

Like, he was at south park, did some stuff with a black guy, who had hanged himself at some point, then at the end was back in South Park, and someone killed Kenny... What's going on?



kira111kira111

Rated 5 / 5 stars

!!!!!!!!!!!!!!

real nice i love it wats the name of the song



lolnamelesslolnameless

Rated 4.5 / 5 stars

5min is too much

it should be 1:30 or so because you exclude the time looking at map



pest8ppest8p

Rated 3.5 / 5 stars

fun game, bad hint.

Once I understood what you where trying to say with the hint, the game made more sense. You can not exit an area unless all exit points are connected to something. You can use the edge of the puzzle screen to circumvent this.