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Myosotis Chapter 1

rated 4.09 / 5 stars
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Adventure - Point 'n Click

Credits & Info

Dec 20, 2011 | 9:49 AM EST
  • Daily 2nd Place December 21, 2011

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Author Comments

Hi everyone. This was probably one of the most personal projects I've done in a long time. I had a lot of things I needed to deal with, and a game seemed like a constructive way to do so. I hope you all enjoy it as much as I enjoyed making it. Stay tuned for Chapter 2!

As always, a huge special thanks to Hania. She continues to be amazing to collaborate with, and her work is always inspiring. Thanks to Evil-Dog too, for graciously allowing me to use Outbreak.

- Mike

Update: Thanks for the front page <3



Rated 4.5 / 5 stars


Great story, the music draws you in and fits the mood perfectly.

Gameplay wise though, you could have made a clarification at the start that one is supposed to use the mouse to move around and examine. But that's a minor detail that doesn't take away from this masterpiece.

Looking forwards to the second part.

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Rated 4.5 / 5 stars


Wow, just wow. This was a great game. Really. I for one loved the music. I cannot wait for the sequel(s). This is a good story, and the cliffhanger will definitely keep me on the look out for part two. Keep up the great work.


Rated 4.5 / 5 stars

HOLY $%!#

that was an amazing game, lookin forward to the next one, hope its a lil longer next time, i got through it pretty fast

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Rated 4.5 / 5 stars

Good game.

Until I made it to the lab. I do not know what the correct solution.


Rated 4.5 / 5 stars

Very nice work here

The puzzles weren't so hard but just right. They can be solved by grinding. Nice storyline. Maybe more character lines can be put in those npc? Can't wait for part 2. 9/10 5/5 Awsome game! Epic music for the setting!!!

[Spoiler alert!!!!!!!!!!!!!!!!!!!!!!!!!!!!] Hint:
1. The blinking 'letter' starts the 'first' puzzle
2. Directions are found in the letter
3. ?+?=4
4. By colour from the soup

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ImpendingRiot responds:

Thanks, in the next one I will probably make a dialog system for the NPCs so you can talk to them. I wasn't sure if I wanted one or not, but I'm leaning towards it now.