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Dec 18, 2011 | 11:35 PM EST

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Author Comments

Leave a review even if you hated it! It helps.

*YOU DON'T HAVE TO COLLECT ALL THE NOTES!* Just letting you know. The ending text changes a little based on how many notes you collect/your time, although if you're curious the code is here:

Timelapse of its creation! tch?v=rAZlTgyMqYQ&feature

More info!
compo/ludum-dare-22/?acti on=preview&uid=7853

There is no preloader - you might have to wait a while, although it's only 1.9 MB.

Wow, the in-game title is even wrong. I laughed really hard at that - ah, 48-hour games. I guess I *could* have fixed that, but whatever. o_o

I made this for Ludum Dare 22's 48 hour competition. It's my first game I've submitted - I made it using Flixel as the framework, and some other tools for drawing/music. Let me know what you think.

It's a platformer, with an element of urgency and time. It's alright.

The story is ridiculous and explained within.

Left/right - move
Up - interact
X - jump
P - pause/view instructions
Q - toggle autopause



Rated 5 / 5 stars

this is fun but inspiration dave is fun-er :D!!!

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Rated 2 / 5 stars

It was OK but things seemed all over the place and not very fun.

Seagaia responds:

play inspiration dave!! :)