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Dec 18, 2011 | 12:25 PM EST

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Author Comments

The sequel to an old favorite has finally arrived! Chicken Jockey 2 has you travelling to the town of Cluckston, where the Chicken Jockey Association has moved its operations. Place your bets at multiple tracks across Cluckston and raise and race your own chickens!

Complete goals and achievements, feed, breed and train your chickens, and strive to become the Ultimate Chicken Jockey!

Play at XGen Studios for even more features - race against other player chickens, compete on all-time and weekly leaderboards, buy accessories for your chickens, and more!

Reviews


crazzmahncrazzmahn

Rated 0 / 5 stars

I'M SO FCKIN UPSET:'( WHERE THE HELL IS JIMBO I CAN'T EVEN START THE GAME!!!!!!!!



Pizza87760Pizza87760

Rated 1.5 / 5 stars

This game had potential but the real world timing messed it up big time. The amount of time you have to wait for things to get interesting is downright absurd. Take the early game nesting box. Assuming you paid the ridiculous start up price (about 1500 dollars) for 1 hen, 1 rooster, and the cheapest nesting box you still only have a 30% chance to produce a fertilized egg every 48 hours! On top of that you need FIVE, count them, FIVE fertilized eggs to get a chicken. On average it would take 17 days just to get a single free chick.

Training your chicken to max out their potential takes forever. You literally need to play this game for months before things would be remotely interesting. You could simply change your computer's date to make it so you don't have to wait an insane amount of time but going to such great lengths just to make this game playable is asking for too much.

Chicken training should take minutes not hours. Raising a chick should take hours not days. And maxing out a chicken should take days not months. Making money is way too hard early on and the early game is very slow. Tweak the times and this could be a pretty fun game but the way it is now it's nearly unplayable.