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Kichu has a problem. He is smaller than everyone else. He needs your help.
Next chapter in this series "Adaptivity" is available here: http://www.newgrounds.com/portal/view/663985
At first I thought it was good, nice intro/ending (good moral story), cute main character, but after a while 2 really big problems became very clear:
1) 30 levels is too much in a game where you unlock and gain no extra abilities, this and the music makes it soooo boring and repetitive after about 10 levels
2)The controls are so sticky it made half the levels nearly impossible, so many times I had managed to get to the end of a really hard level and I would randomly walk off a cliff despite the fact I was no where near the keys or I would not jump over an obstacle and die.
On your next game please make the controls work properly and make it a little less repetitive.
for 4 year olds?
by the 13th level the difficulty is still the same. basic game design theory right? make it more difficult after a couple of levels.
You sir have great taste for music
First game or flash to use Eric Saties music. Really just love both .D
Awesome game, I don't feel any noise because I shut down music and sounds, I was hoping . at the end, like " Beat all levels with 10 sec of bonus" or something else. But very good game!
To you guys complaining about no sense of achievement, and the no bright flashy shit obviously missed the entire point of this game. It is meant to be understated in its purpose, and meant to convey a nice simple message of believing instead of what others say you should believe. All in all a nice casual relaxing little game with a message everyone can relate to.
Two restaurant mascots crash their co-worker's house party.
He stands against his worst enemy, himself.
4 college burnouts fighting monsters... Trying to make money.
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