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Oíche Mhaith (pronouced "Ee-ha why") is a short game by Increpare and I.
this is indeed disturbing
sad, the dad watches porn withought trying to hide it from the child, the mom blames the child for everything, and the dog misses the brother so much that it doesn't leave the room :'(
More games should be this deep. But maybe next time have more gameplay, and let them figure out the story. Rather hard to explain, this seemed more like an interactive movie than a video game. Still great though :)
I know a family exactly like this. The girl's still alive, but in rough shape. The mother killed herself, the father really should have too.
That's some wicked therapy to put in a game. Very strange.
After finishing the game, my heart felt so empty. Now, I'm sitting in my room trying not to cry. The game has made me feel very sad and confused.
It seems Eimear's brother has died, and this has brought out the worst in everyone in the family. Using the symbols on the computer when trying to 'revive' them, I took some notes on what I think they mean.
The circle was the most confusing, in my opinion. The shape may represent how the family was originally before our brother's death. The father was masturbating in the master bedroom and was shocked when Eimear came into the room, and embarrassed. He was all around doing good for his young daughter catching him in a dirty situation. The mother was waiting for us outside, angry and upset, the dog was outside as well seemingly angry with us. Finally, we wondered if our doll Babby was disapproving of everything we'd done.
The plus symbol (+) may represent anger, or even being horny. The father was in the master bedroom masturbating, but he told Eimear of listening to the birds and insulted us. The mother was outside in the street seemingly masturbating as well, the dog was humping our parents' bed and Babby was accused of ignoring us.
The star was easy to pinpoint. This would easily represent the family's grief of our brother, who we are still curious about. Our father was in his bedroom, telling us about how he missed him and how he wishes us to never experience such sorrows again. The mother told us the pain of her lost son was something our father and I didn't feel as strongly as her, the dog was whining in his bedroom and the doll was suggested of being lonesome. Eimear suggested her brother to play with her.
Finally, the ellipses symbol was already clear from the beginning. We express our love for our family members, but they are silent and unresponsive to us. However, in this we insult Babby.
Sorry for this long, long wall of text. Overall, I'd give the game a 4.5/5. Touching, depressing, sinister and repulsive, we're begging for more.
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