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Oíche Mhaith (pronouced "Ee-ha why") is a short game by Increpare and I.
I fail to understand what the point of this game is; while it explores her miserable life, the writing isn't great, and I don't feel any true catharsis. Furthermore, I completely fail to understand how the computer program works. I just used trial-and-error until I got the intended result. Was the rug in the sibling's bedroom a clue? I don't know. I couldn't pick up on any clues.
However, though I don't like the game itself, it's extremely well designed. I really appreciate that I can use the arrow keys, or WASD - that it automatically pauses as soon as I select outside the window. That upon loading, it doesn't play any music (I often try and load multiple games, because of how large the files are, and this can be maddening).
So 4/5 because this was a really well made game - the game itself was just lacking. I'd be interested in seeing you guys do something else with this engine.
Definitely one of the best games I have played. Not only for the interactivity, but also for the music, story, and message it gives. Truly a work of art.
It is something different, the daughter is really optimistic trying to bring them back but in the end she recognizes how miserable she is and even that way she wants them back. Really different...5 stars for that, controls 5, grafics ( i do love 8 bit games) 5 and story 5 (why all the endings have to be happy?)
I can't really describe how I'm feeling right now.
This game made me think, even after playing it. It's message is obvious, and watching this story is like getting the message hammered into your head with a sledgehammer. The music fits the scenes very nicely, the only thing I can complain about is the annoying sound effect you hear while changing the room.
I could say a thousand words about what I like and what I don't like about this game, but let me reduce it to this:
Thank you. This game was beautiful in a horrible way.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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