Go!
Go!

Hurry Up Bob: Map Editor

Score:
rated 3.36 / 5 stars
Views:
50,422 Views
Share Links:
Genre:
Action - Platformer - Hop and Bop
Tags:
bob
map
editor
fortunacus

Click on an icon to vote on this!

Credits & Info

Uploaded
Dec 16, 2011 | 3:56 AM EST
File Info
Game
2.1 mb

Related Stuff

If you liked this, check these out!


Log in to save your medals! Don't have an account? Create one for free!

Locked Medal
50m 5 Points reach the first 50m height
Locked Medal
500m 10 Points reach the first 500m height
Locked Medal
1000m 25 Points reach 1000m height
Locked Medal
metalhead 25 Points break 15 or more bricks on single rocket mode
Locked Medal
no offence 25 Points don't take axe until reached 114m height
Locked Medal
lucky Bob 50 Points not taken any damage until reached 125m height
Locked Medal
sand of time 50 Points activate time freeze 3 times
Locked Medal
silent assassin 50 Points kill 5 or more enemies while on single freeze mode
Locked Medal
5000pts 100 Points reached score 5000pts while Bob alive
Locked Medal
caveman killer 100 Points kill 15 or more caveman
Locked Medal
hot butt 100 Points touch lava stone 5 times
Locked Medal
I hate hedgehog 100 Points kill 15 or more hedgehog
Locked Medal
map contributor 100 Points contribute your own map
Locked Medal
mass murder 100 Points kill 3 or more enemies in single hit using axe

Author Comments

Now you can design your own level of our popular platform game Hurry Up Bob, share it and played by all of NG user around the world, enjoy!!!

UPDATE: bug fixed, now player can design full 10 segment

Reviews


SirDawgSirDawg

Rated 5 / 5 stars March 10, 2013

I loved it! Nearly got all the medals. Good job!

Tip: Construct a map for faster medal accomplishment.



Nidoking02Nidoking02

Rated 5 / 5 stars August 9, 2012

5 stars for the medals, i liked the original one more though



manic80mario40manic80mario40

Rated 4.5 / 5 stars July 17, 2012

too easy!


People find this review helpful!

OrangeGiantOrangeGiant

Rated 3.5 / 5 stars July 8, 2012

It is an interesting idea for us to make our own platforming levels (never-ending, no less), but there are some things that could make it better:

1. Enable snapping objects onto a "grid" or next to other objects. This will allow for creating longer platforms, as well as evenly space out objects accurately.
2. Difficulty rating. There should be a difficulty rating for levels because some people love a challenge, meaning they are more inclined to look for harder levels.
3. Be able to see the starts/ends of segments connected to each other. The last thing I want is a badly connected portion of the level that makes height progression impossible.

The medals were easy.
What is the point of giving 100 points for just saving a map to the public? That is way too much for something this simple. Yeah, I got an easy 100 points for making a boring level. Just great.

I got the medals in a matter of minutes because of the way people set up the maps. Plentiful of levels provide easy height, kills, or other medals. This is why there needs to be some serious caution when laying out the medals in games with a map editor -- providing them in this manner may (and probably will) provoke people to make the levels specifically for them. The end result is this: not many levels are interesting.

At least in games like Time Fcuk and Gap Monsters (while those games are different, they both have level editors), medals are not implemented to encourage setting up for medals, so I see a lot more interesting levels and their designs.


People find this review helpful!

awesomemonstermanawesomemonsterman

Rated 5 / 5 stars May 15, 2012

imma make one that sas:imma weiner!..lol if anyone oes say it the joke son them!theyll say fucking nua