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Uploaded
Dec 15, 2011 | 10:53 AM EST

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Author Comments

The challenge of this game is about managing your character stats and equipments the best you can. The player can choose between six classes (Axeman, Rogue, Knight, Valkyrie, Hammorc and Demon), distribute points between three stats (Health, Attack and Speed) and upgrade the equipment.

CONTROLS
Just use the mouse.

Reviews


XweaselXXweaselX

Rated 5 / 5 stars December 15, 2011

Great Game

Love these types of RPG they do test your skills Nice game

Thanks



wekillwekill

Rated 0.5 / 5 stars December 15, 2011

i dont even think i need to play this ti say

it is the same as cursed dungeon i didnt even need to make a character same graphics same style please use more creativity



A1uA1u

Rated 4 / 5 stars December 15, 2011

dude... srsly

i dont like to write comments... i nearly nerver did that, but here is alot of potential i think.

I really enjoyed cursed dungeon with its style of completing chapters and the option to do training fights to improve your character.

i also enjoyed the simple (just mouse) gameplay of this one right here and your infinite tower.

in my opinion you should mix those both up. keep up the outlay and visual style of cursed dungeon and infinite dungeon and erase the part with klicking and earning skills while leveling up. make them passive. for example, with level 20-30 you got the chance of an critical whatsoever flamepowerstrike with 5% and the option to skill this up in the shop to 6% and so on. just an idea.

but there should be level progess in this game. i like the part with unlock new classes but maybe you could so something like that:

i start a rogue and i made it to level 30 and then i died (because its to hard) but because i beat level 20 i got the chance to start over again with my rouge on level 0 but with the option to give him more basic stats or another skill or something like that. if i walk through the whole chapter (100 lvls for example) it will be saved an my journey continues in chapter two with the possibility to SOLVE the game, maybe 1000 levels.. when i dit that, i unlock a new class... powerpewpewshadowrogue whatsoever.

+ scorebord
+ skilltree

in short:

story with progess and end but with an option to start over again (harder, better stats, new class blablah), unlocking classes/skills, and just a few ideas here and there and this game would improve alooot. and dont start making something new, keep up this dungeon theme (layout, graphics etc.) and this gonne be great.

sorry for my english, its not my mother tongue and i just learned it a few years at school.

peace


People find this review helpful!
AwokerR responds:

Thanks for this nice review.


TheMonkkeyTheMonkkey

Rated 1.5 / 5 stars December 15, 2011

always the same

it seems like I have played this game about a hundred time on NGs; always with the exact same graphics and main features. only thing I hadn't seen yet are the new possible characters, but they are locked...


AwokerR responds:

You have to play to unlock them.


greenmidusgreenmidus

Rated 3.5 / 5 stars December 15, 2011

not great but not bad

everything is just average, fighting is pretty boring, im basically playing a game where i have to deal with numbers, its just a more fun version of playing with a calculator