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The first game developed by TAYN.
In woods, i stay here alone :(
I beat the game with two seconds to spare.... How stressed was that?
The game is too easy, the mazes aren't hard to navigate. This is easier than Resident Evil 4 with the chicago typewriter.
This was a little interesting...
The game's only challenge is to navigate a maze of a forest that eventually starts getting harder and harder as you have to find spheres to unlock the path a path to another sphere. I found the concept a little interesting how there was a time limit in this game, but I was deeply disappointed by the lack of other unique challenges presented. A story may have been a little good, I wouldn't have mind if you had an actual scene where the character dies by some sort of monster instead of a creepy cliffhanger written in what looks like "red paint". One thing I did like was the shaking of the screen when the game entered a 10 second interval to zero, I actually found that a little creepy along with the rapid heartbeat, and I really did expect something to grab my character or some sort of pop up if I didn't make it. Anyway, setting that aside. You had the concept, but you could have made it better, it was also pretty simple and I liked that, so you also have my praise for making something original. Keep making more games, and you may have something that a great portion of players would appreciate.
It could be better.
Good graphics, music, idea, but the game is too short.
I have survived =P
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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