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A narrative-driven puzzle game, tying narrative into abstract gameplay through visual cues. A young boy and a young girl become friends and fall in love, but their relationship is changed after an encounter with a broken robot in the woods...
didn't have the patience to get further than 13 levels though. Felt like something should change up or needed a bit more at that point to feel like going further.
cool game though, really like the idea of telling the story between the levels like that
man thats sad
real sad, but good puzzle game, i like how you can see the story in each level a bit, great game
nice graphics and gameplay, also cool that there's a story.
Though I would be lying if I said the game wasn't difficult; the narrative was relatively compelling and I found it to be the main reason I continued to play. The conclusion I found to be satisfying and though provoking. Good job on this.
It's fun but the story is a little uhh.. creepy..
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