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A narrative-driven puzzle game, tying narrative into abstract gameplay through visual cues. A young boy and a young girl become friends and fall in love, but their relationship is changed after an encounter with a broken robot in the woods...
Unnecessary story, dull puzzle game
The puzzle game aspect is very well put together. The pixelated visuals work well and the music is eerie. I found the puzzles tough after a while, but ultimately boring since we've seen these types of games many times before.
The story, while nice, has nothing to do with the puzzles. I feel like it is thrown in there to provide the game with a theme other than simply cog-turning. Really, the game could exist as it were without the story and nothing would be different.
I think there is a problem with level 13
On level 13, I'm pretty sure I'm doing the minimal number of clicks but it give me 8 and the game ask for 7. I think that this is a programmer mystakes.
Great game otherwise. Still trying to get a perfect score everywhere (I never actually managed to win the levels 32 and 35.
There is no mistake, the level is solvable in 7 clicks.
(Some of the levels have the wrong minimum displayed, but these are too high not too low: rather a different problem...)
The puzzles are too hard. I quit.
The puzzles are too hard. I quit. :(
Fresh Puzzle Game
super fresh really enjoy it. its only 9/10 instead of 10 because the music is creepy
The thing that i don't know in this game
I don't know how to love to someone else
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