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A narrative-driven puzzle game, tying narrative into abstract gameplay through visual cues. A young boy and a young girl become friends and fall in love, but their relationship is changed after an encounter with a broken robot in the woods...
Unnecessary story, dull puzzle game
The puzzle game aspect is very well put together. The pixelated visuals work well and the music is eerie. I found the puzzles tough after a while, but ultimately boring since we've seen these types of games many times before.
The story, while nice, has nothing to do with the puzzles. I feel like it is thrown in there to provide the game with a theme other than simply cog-turning. Really, the game could exist as it were without the story and nothing would be different.
I think there is a problem with level 13
On level 13, I'm pretty sure I'm doing the minimal number of clicks but it give me 8 and the game ask for 7. I think that this is a programmer mystakes.
Great game otherwise. Still trying to get a perfect score everywhere (I never actually managed to win the levels 32 and 35.
There is no mistake, the level is solvable in 7 clicks.
(Some of the levels have the wrong minimum displayed, but these are too high not too low: rather a different problem...)
The puzzles are too hard. I quit.
The puzzles are too hard. I quit. :(
Fresh Puzzle Game
super fresh really enjoy it. its only 9/10 instead of 10 because the music is creepy
The thing that i don't know in this game
I don't know how to love to someone else
Manage your team of adventurers as you raid the local dungeon for treasure!
Defend your castle against countless hordes of monsters.
Turn on all tiles!
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