Tired of waiting?
Click here to disable ads!
You are not logged in. If you sign up for an account,
you can gain additional voting power over time, allowing your vote to have an even
greater impact on submission scores!
Log in to save your medals! Don't have an account? Create one for free!
A narrative-driven puzzle game, tying narrative into abstract gameplay through visual cues. A young boy and a young girl become friends and fall in love, but their relationship is changed after an encounter with a broken robot in the woods...
It was fun for the first 10 parts, and then it became a smudge repetitive and hard...I would have liked the difficulty to be a bit more ranged.
Thoughtful, provoking puzzle game
I haven't played all the way through yet, but I think I have the jist of it. The puzzle idea is fairly unique and fun, and the fact that we actually get to continue a story as we play as incentive to play more is an excellent idea. The music was moody, and contributed to the atmosphere/
storytelling at its finest
wonderful method of storytelling. completing the puzzles gives me immense satisfaction, unlike some puzzle games.
I loved how I got a sense of profound accomplishment when a puzzle was solved and the hearts made a recognizable shape. It gave the story a visual aspect that most puzzle games don't include. Well done.
This is very nice and sad, I love this.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.