Tired of waiting?
Click here to disable ads!
You are not logged in. If you sign up for an account,
you can gain additional voting power over time, allowing your vote to have an even
greater impact on submission scores!
Log in to save your medals! Don't have an account? Create one for free!
A narrative-driven puzzle game, tying narrative into abstract gameplay through visual cues. A young boy and a young girl become friends and fall in love, but their relationship is changed after an encounter with a broken robot in the woods...
Holy crap, a puzzle game with simplistic graphics, storyline narrated through text alone and "deep meaning"?
I'd never see this coming!
Though I would be lying if I said the game wasn't difficult; the narrative was relatively compelling and I found it to be the main reason I continued to play. The conclusion I found to be satisfying and though provoking. Good job on this.
The story brought tears to my eyes. The way that I became involved more and more as the game progressed was really good. This game is very difficult!
Thank you for this wonderful game.
Made me emotional.
Seriously. Angry, sad, excited and that awesome feeling you get when those gears start spinning. I have to say it was definitly TOUGH. More than likely because I spent all night and day on it, toying around endlessly with those gears. For such a simple story, it kept me immersed, and at the very end for some reason (most likely my lack of sleep) I got a bit emotional by the sad ending, and that slow moving gear.
It did get a bit monotonous in terms of gameplay, but it was a unique field of gameplay, being more of an interactive story than just a game, having a seperate yet relevant connection between the two, meshed together like gears I would say. Very smart, creative, definitly worth a good number, five stars and the twenty three hours of my time I geared down on it.
Now back to my life, before I find another game around here to consume myself in...
It was fun for the first 10 parts, and then it became a smudge repetitive and hard...I would have liked the difficulty to be a bit more ranged.
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.