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Invertion is a challenging puzzle platformer game. You'll need all your skills to finish this Portal inspired adventure.
Feel free to host the game on your site.
Non-exclusive licenses are available.
Just contact us.
PS. Thanks for all the positive comments I'm getting. I'm definately planning to make a sequel with tons of new ideas, to continue the story.
Fun mechanic hampered by myriad annoyances
So the splitting thing, while not completely original, was employed to very good effect. This was, for the most part, a nice little platformer with decent graphics and (if you ignore the script--we'll come to that) decent voice acting. The controls were presented well enough too.
First, the intro sequence. It was slow, the script was cliched and contrived, and the text effect (scanning to the end of the line, waiting for the voice actor to catch up, then skipping ahead again) was really awkward and distracting. To be honest, you could have just left it out or replaced it with a couple of lines, because there was no need for a deep plot.
Second, and I say this as someone who loves Portal: the "being tested by a crazy computer" trope is really, really overdone. Part of the reason GLaDOS was so compelling was because she was unique. The first few games to copy it were amusing, but now the waves are just ripples and there's nothing left to ride. Tina (I assume she did the voice acting for your AI) did a really good job, but was shackled with a painfully derivative character.
Third, oh God the music. Perhaps this is subjective, but after several levels I'd had enough and had to turn it off. Endless loops of harsh, grating electronica are very tiring on my ears. YMMV.
Perfection is achieved not when there is nothing to add, but when there is nothing to take away. There was a great game here, but it was let down by unnecessary additions. I know this is a pretty negative review, but there was talent here, and I look forward to seeing where you go from here.
Not really worth the time to finish it.
One, the game has false difficulty resulting from the imperfect controls. Two, there's a difference between "inspired by" and "with horrible writing but attempting to sound good by takjng bits and pieces". I mean, seriously? The whole plot is in the intro, and it's just plain sad .
Admittedly, the splitting is a neat feature, but most of the time it's just confusing.
Rip off of Portal
Could have been better if elements of Portal weren't so obvious
Average platformer. The controls are functional and respond decently. The "multiple copies of yourself" spin isn't entirely original, but what really irks me is the story. The second I heard an evil AI I just wanted to stop playing, because I already knew what to expect.
GLaDOS was an awesome villain, but Portal came out four years ago, and I swear to God, fully half of all fucking Flash games (especially platformers) released since then have a had an evil computer taunting you. It's so pathetic.
The Dark Knight was good! The Joker was great! But not every fucking Flash movie since 2008 had a Heath Ledger knock-off with shitty makeup as the villain!
I know you mention Portal in the credits and...so? Is that supposed to impress everyone? Please. Letting everybody know where you're copying everything from does not make you any cleverer.
Average game, marred by an atrocious lack of originality.
I don't see any original concepts here. Every time someone makes a game where you control multiple copies of yourself, people seem to forget the million other games where you do that and think that it's a completely original idea.
Also, the key behind voice acting is talking quickly. I could have fallen asleep during the massive pauses between each..... loooooong..... worrrrrd.
An addictive and challenging simple math puzzle game
And so it dreamt.
Help Eddie get his watermelon so he can finally spend a nice and relaxing day at the beach
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