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Uploaded
Dec 9, 2011 | 4:46 PM EST

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Medals

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Level Designer 5 Points Create and submit a custom level
I'm Blue 10 Points Collect a rare blue gem
Tomb Raider 10 Points Finish all levels in Chapter 1 - Tomb Entry
Crypt Crawler 25 Points Finish all levels in Chapter 2 - Ice Crypts
Mousetrap 25 Points Raising all spiketraps in 'A Better Mousetrap'
Ruby Red 25 Points Collect all red gems in the game
Emerald Green 50 Points Collect all green gems in the game
Lost Catabombs 50 Points Finish all levels in Chapter 3 - Lost Catacombs
Striker 50 Points In 'Kick', don't lose an icecube
All Gems 100 Points Collect every gem in all levels
Sapphire Blue 100 Points Collect all blue gems in the game

Author Comments

**Updated file to fix medal's unlocking when they shouldn't! This will probably erase any saved data on the old version I'm afraid

For you medal hunters: prepare to get frustrated at the crazy doors!

Controls:
WASD/ Arrow Keys - You can customize the controls for yourself in the options
Q - Quality
P - Pause
V - Zoom out

Traverse ancient Egyptian tombs, collect gems and solve puzzles in your new archaeological internship... without dying!

Create your own custom levels through the in game-editor. Save your level and they will be available for anyone to play!

All in game levels were created through the in-game editor! (With very little extra additions)

Enjoy!

Reviews


KnuckstrikeKnuckstrike

Rated 4 / 5 stars December 14, 2011

Very nice

This was also one of the hardest of the requests to review for me.

I liked how the first levels were with scientists and other researchers, and the later levels were with no people. It gives more of a feeling that you're going through a cript on your own.

I did find the puzzles a bit boring at the start. I'm not very good at these puzzle games, but I could just walk through the first seven levels without thinking. After that it got really hard though. So maybe you could make the difficulty curve a bit less steep?

The only real negative point I can think of with this game is the control scheme. Although it's an angle in which you can see everything, I'd rather have a map which let you walk down if you press down, and not that you walk to the bottom-left. Most of the time where failed was because I pressed a wrong button.

It's still a really nice game though, and the majority of the things are just fine. The addition of a level editor is great, and I love the large amount of puzzles there are. I didn't get very far in the game either, but certainly liked the puzzles I did complete.

Review request club


People find this review helpful!
SantoNinoDeCebu responds:

Yeah, I chose the 'isometric' view because it looks pretty and and stuff but in the end it turns out to be fairly impractical as I ruled out using the mouse to click to positions because it wouldn't work on later puzzles (all the ice and sand tiles). It should have just been kept straight on instead of rotated.. but ach well!

Because of this controls issue though we made the first few levels simple so try allow players enough time to get the hang of the controls so it was difficult to balance stupidly simple but still kind of fun at the beginning.

It is a shame I feel that it is the later levels are where the puzzles begin to shine because the more complex elements just can't be introduced in earlier levels or it becomes too hard to fast (which is apparently still present!)

Cheers!


FroFro

Rated 4.5 / 5 stars December 14, 2011

It's hard for me to review this...

It's kind of hard for me to review this in an unbiased manner because I simply hate puzzle like games. I really didn't get that far into because I kind of get bored easily with them, but by no means will I allow that influence my rating. It's something that I don't find fair. If someone doesn't like a certain game style they shouldn't be giving it a low score because the game is actually high quality. In normal situations I simply wouldn't review this flash, but since it was requested in the RRC I'm kind of pushed into it a little bit. :P

~ Animation/Graphics ~

Very nice clean cut graphics all around. They were very simple, but fit perfect in the game. I liked that you added a dying sequence instead of the bad guy just flashing and fading away. The only thing that I can recommend to improve in this area was to perhaps have different death sequences. For example, the spikes coming up could pierce through the body while the arrows could stick in the head while the character slowly tips over from the blow.

~ Story/Content ~

The story was simple as well. To someone who doesn't like it then I'm slightly bored, but to someone who enjoys puzzle games then I'm sure they start having fun only a couple of levels into it. I literally got to the point with the arrows and I told myself that if I died here I wouldn't continue playing. I got shot by an arrow (not in the knee) and did exactly that. Sadly I didn't get too far into the story to actually know the cool things that you implemented so I'm sorry about that.

The medals should add replay value for a lot of people. I probably won't come back and visit this again though because, while I do enjoy getting medals, I rather do it on a grinding experience gaining like game instead of something that makes me think to hard. Durp, I must be too dumb for puzzle games.

~ Audio ~

The music was a perfect fit for the submission and sounded good all around with nice quality. The only thing I can think of here is to add a voice actor! I think the game would have been slightly more entertaining if the people you talked to literally talked to you along with the text.

~ Overall ~

Boring for me, but actually a very high quality game that deserves more views and reviews than it has. Keep on working hard and keep on creating flash games. Good day sir.

~ Review Request Club ~


SantoNinoDeCebu responds:

Thanks dude,

Appreciate that you objectively looked at the game and can see its merits despite hating the genre:P
But at the same time you would be the kind of person I should be trying to egg on and entice, and warm up to the game, so it is good to know which aspects you find boring etc!

J


NijsseNijsse

Rated 4.5 / 5 stars December 10, 2011

Very well done

I had a great time playing this game. The levels were challenging yet nothing too frustrating. Some of the puzzles were really clever, especially the Zelda-ish ones with the ice blocks. The graphics are nice, they are just right for the atmosphere you tried to create, without being too serious. The level editor works nicely, so even if you beat the game you can still enjoy other people's creations, or create a level of your own.

Overall I think this game deserves a way higher score than it has right now. Keep up the great work and I'm looking forward to Lost Catacombs pt. 2!


People find this review helpful!
SantoNinoDeCebu responds:

Thanks man, appreciate it!

And damn you're better then me at my own game, I'm struggling to get the last few gems on the crazy door level myself!

I am a bit disappointed with the response(or lack of) I guess. The game steadily declined after judgement with not much input, but hey. What can ya do!


poricocoporicoco

Rated 5 / 5 stars December 9, 2011

pretty good

this is a game that deserves a 10.. maybe even front page. gg 10/10


SantoNinoDeCebu responds:

Cheers man, well here's hoping!