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Legend of the Void

rated 4.42 / 5 stars
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Adventure - RPG

Credits & Info

Dec 5, 2011 | 2:43 PM EST

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Author Comments

MAJOR UPDATE: Combat/balance totally revamped. Mid and endgame are much more challenging now! 4 difficulty settings (in options)

CHANGE LOG: m/forums/showthread.php?t =119

FULL MAP: m/forums/showthread.php?t =261

This game was programmed 100% by 1 guy (me!) and it's huge so I'm sure there are some bugs I've missed. Please submit reports or visit m to post them on the official forum!
IMPORTANT: If you experience a game breaking bug during loading, between maps, or during the intro please go to my website and follow the instructions if you have time: m/forums/showthread.php?t =97
Known issues that are being worked on: Equipment bonuses not showing in inventory (they do work in combat!), Manual saving, Quest items not disappearing... I am working on fixing them as fast as I can!
SAVING ISSUES: Go to the following link and make sure you have 100kb chosen and both check boxes checked- /support/documentation/en /flashplayer/help/setting s_manager03.html


Explore like Diablo, combat like Sonny! Mouse only + keyboard hotkeys.
RUNNING ADDED: Press R to toggle
If you click and hold the mouse you will keep moving towards it!
To REDISTRIBUTE your attributes/skills, click the R icon in the character screen!
QUIT a fight in the Options menu!



Rated 4 / 5 stars

Almost Perfect

Now that was a satisfying RPG. There are few enemy sprites, but again it was all programed by one guy (that, and the Terror Wolf enemy freaked me out the first time). The skill trees are fun and varied, even allowing a Warrior player to be different from Rogan. Murder is the funniest ability ever, although it is a bit broken. In short, it was a few hours well-spent.


Rated 5 / 5 stars


Well, this game plays well. You do not get bored of it, the combat is fluid, weapons/armor varied and a good story.
Wating for part 2.


Rated 5 / 5 stars

Well done

These kinds of games can get unoriginal and disappointing compared to bigger RPGs that cost money and all that, but I really enjoyed this. I kept playing instead of getting sick and swtiching to something else.


Rated 4.5 / 5 stars

So much WANT!!

I agree with EikyuuNightfall, I thought it was awesome and that you really need to make another one taking EikyuuNightfall's comments into account. :)

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Rated 4.5 / 5 stars


I love how you can interchange difficulties from casual to legendary in every different battles and play legendary at the final bosses to give it the "final stage" feel of the game at the last moment.

The only thing that bothers me is that when you restart the game or when you load your character, the earlier enemies do not respawn, which
inevitably makes the gamer level up his/her character to a maximum level of only 10 (some will only level up to 9 if you do not explore the map well, am i right?). Furthermore, since you can't level up higher than that, you are unable to acquire other skills which you may need to defeat the bosses on a legendary level. So my suggestion is that there may be room for improvement in redoing the experience gain.

And the character statistics doesn't really provide specific data or how accurate can your character dodge/resist a physical or magical attack per chance since it only shows general info when you click C.

Lastly, are the articfacts only for selling? OR do they really have an orb effect of a use, for the next chapter perhaps? :)

That's some of my concerns. Overall, this game still kicks ass and I am still very addicted to it.
Graphics 9/10
Audio 8/10 (may need variety of sounds for a different atmosphere of battles)
Gameplay 8/10 (needs fine tuning but i think the game is powerful)

I give this 9 as it is a great start of the chapter. Thanks for an awesome game and Goodluck!