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Legend of the Void

rated 4.42 / 5 stars
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Adventure - RPG

Credits & Info

Dec 5, 2011 | 2:43 PM EST
  • Daily 2nd Place December 6, 2011

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Author Comments

MAJOR UPDATE: Combat/balance totally revamped. Mid and endgame are much more challenging now! 4 difficulty settings (in options)

CHANGE LOG: m/forums/showthread.php?t =119

FULL MAP: m/forums/showthread.php?t =261

This game was programmed 100% by 1 guy (me!) and it's huge so I'm sure there are some bugs I've missed. Please submit reports or visit m to post them on the official forum!
IMPORTANT: If you experience a game breaking bug during loading, between maps, or during the intro please go to my website and follow the instructions if you have time: m/forums/showthread.php?t =97
Known issues that are being worked on: Equipment bonuses not showing in inventory (they do work in combat!), Manual saving, Quest items not disappearing... I am working on fixing them as fast as I can!
SAVING ISSUES: Go to the following link and make sure you have 100kb chosen and both check boxes checked- /support/documentation/en /flashplayer/help/setting s_manager03.html


Explore like Diablo, combat like Sonny! Mouse only + keyboard hotkeys.
RUNNING ADDED: Press R to toggle
If you click and hold the mouse you will keep moving towards it!
To REDISTRIBUTE your attributes/skills, click the R icon in the character screen!
QUIT a fight in the Options menu!



Rated 4.5 / 5 stars

2 bugs in a FANTASTIC game

awesome game, yadda yadda yadda.

the 2 bugs I have a problem with:

1) Rogan keeps dying when he isn't completely out of HP. I don't see any combat effects that would cause it.

2) My Warrior sometimes survives a hit (usually magic) with 0 HP.

keep up the impressive work! you make NG what it is! :D


Rated 5 / 5 stars


i LOVE this game :D


Rated 5 / 5 stars

d(^_^)b 2 thumbs up

This is the type of game im looking for. Loved it, Beat it, you should make another one

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Rated 5 / 5 stars


I think I got a critical hit(which it said "Cult Hit")


Rated 3 / 5 stars

I finished it, but I wanted a bit more...

You mention Diablo as an inspiration, so on the more part, obviously, I wish it was longer with more loots! It didn't take much to achieve essentially optimal gear. Some of the loot options such as % chance for bleed had no impact on the game whatsoever - given the short length a 100% chance for bleed item MIGHT have been desirable.

But the reason I rated lower than max was the same as other, challenge. While I really appreciated the skill trees, and it offers enough replay incentive to run through perhaps one more time, most of the options become arbitrary and unlikely to be used in the game's short span.

For example, as I played through as a rogue, there were several buffing and tactical options. But most combat ended in TWO rounds! I think there might have been a bleed option as well, and bleed was completely inconsequential. The stun options, however, were effective and made for slightly slower, but lower risk combat.

It seems all of your balancing culminated in the final boss which I repeated half a dozen times to win. I would suggest increasing HP (or reducing damage) considerably to extend battles - in favor of NPC baddies. You have some great mechanics, but little opportunity to ever utilize them without the player making a conscious decision to sabotage themselves.