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NAO WIFF MEDDLZ!
(The in game medal popup's text looks weird, but you still got it, check your userpage)
THIS GAME IS HARD!
You have been warned.
Game Jam 6
Arrows move, Down ducks/slides/makes you fall fast, up jumps.
I want to like this, really.
But there are just so many issues. First off, the greased pig controls were just insanely aggravating. I always hate it when pixel-perfect-platformers get their difficulty via slippery and unwieldy controls. I'm actually almost positive that sheer luck is all that got me through the bottom part of lvl 19. The game feel was actually really good, but the constant rainbows and weird waggling tongues in the back ground became both distracting and unsettling after a while. Another thing that sort of bugged me was the lack of data. No ability to save and come back to any ridiculously hard level later; and, here's a big one, NO indication of how many levels their actually were. Put together those sparked the issue "I can't quit without having to restart, but how much will I actually have to do before I can stop?" Kind of annoying, but I can relieve that right now...
(ATTENTION other reviewers: There are 20 levels.)
There are plenty of positives, however. The game was generally fun, and the art and music all fit well. The medals provide a very difficult challenge, but not one that goes too far in difficulty relative to the game itself. A lot of greasy platformers seem to love to include medals that the nature of the game makes virtually impossible; but yours are just ridiculously hard, kudos for that! Between the silliness and the good game feel, I think there is more good than bad, but there is still quite a lot of bad to it.
Honestly, I'd give you a 7, but you lose points for your ending. The last level ended before I had a chance to actually examine it in detail (because I first checked for a second screen by running right.) But what really gets me is the ending screen: "This game totally makes sense, you're just stupid." I mean really? I'm not actually offended or anything, but even objectively that is an utterly dickish way to end your game. It isn't even really that in keeping with the feel of the game! (which I complimented, if you remember.) It was just a very disappointing, and jarring, way to end the game. I realize game jam rules may require you to skimp on endings, but i have trouble believing you couldn't come up with something less problematic than that.
But thanks for the review.
A lot of people are complaining about the controls, and if I ever make another game like this, it'll not be slippery.
The first thing I'll say is nice job.You had a lot of crazy and wierd art, which is a compliment by the way, and overall amazing audio. however, the controls were incredibly lax and I couldn't pass level 4 because of that reason.
Overall, though, nice game.
Well,the game seems to have buged me into an infinent cycle of dieing,what this means is,i die(with what sounds like 7 blood curtaling crys at ONCE),scream,next level,die,scream,and so forth.now this is just something i suggest you checkout(sorry to spam if its just my computor)Well any way this was a great game,i adored the art work as well as the bare bones feel about it.it is hard but it makes it oh so much better when you beat a leval,the difficulty curve might be a put of but all in all in enjoyed this game.
oh and because i want to and i can do whatever the fuck i want...... this is 8-bit man rainbows make die! over :|
Why do I like pizza?
Because your tastebuds.
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As DD's story comes to a close, another looms from the not-so-distant shadows....
Blast at rockets with awesome graphics and music
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