This Game Makes Sense
- Score:
- rated 3.20 / 5 stars
- Views:
- 30,407 Views
- Share Links:
- Genre:
- Action - Platformer - Other
- this
- sense
- makes
- gamejam7
Credits & Info
- Uploaded
- Dec 4, 2011 | 11:38 PM EST
- File Info
- Game
- 4.8 mb
- Underdog of the Week Movie of the Year 2011
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NG Game Jam 6 Teams made games with the theme of hallucinations.
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Author Comments
NAO WIFF MEDDLZ!
(The in game medal popup's text looks weird, but you still got it, check your userpage)
Warning:
THIS GAME IS HARD!
You have been warned.
Game Jam 6
Team Rousseau.
Arrows move, Down ducks/slides/makes you fall fast, up jumps.
Reviews
Rated 3.5 / 5 stars December 5, 2011
The game is difficult, yes, but frustratingly so.
It's a relatively good platformer, but there is no reason for the player to want to continue. No story line, no payoffs, no nothing, just a string of levels that are frustratingly difficult. I found myself asking why I was playing this game, something which I don't often experience. It was honestly just annoying and pointless. I don't mean to bash it or your talent as a creator, I just felt that there was a lot more that could have been added to it.
I agree.
Rated 3 / 5 stars December 5, 2011
This game does make sense
However, the only thing that didn't make sense was the death-respawn delay. If you're going to make a game that is difficult and has counterintuitive (or at least counter-most-other-games) physics, then the player is going to die often.
Combine this with an unecessary delay whenever you die, and the result is what I feel this is a pretty heavy design flaw. Dying entails sitting through the long, annoying scream and a couple seconds of delay. Contrast this with hard platformers like Super Meat Boy, etc. that feature nearly instantaneous respawning.
When a difficult game respawns you instantly, it is an invitation to get back into the action - your character is ripe and ready again, and you start playing again before you get second thoughts about saying "screw this." Contrast here - almost every death makes you wait. And in waiting, you can ask that question - do I feel like doing this?
I'll make respawns faster.
Rated 3.5 / 5 stars December 5, 2011
so many things i want to say
level 17 walls you have been warned
I already warned them.
Rated 5 / 5 stars December 5, 2011
Fresh!
this game are
AWESOME XD
Grammar?
Rated 5 / 5 stars December 5, 2011
it makes sense
I though that this game could not be more frustating til i got at the toaster part, but it was awesom and funy and pretty interesting, after i played i realized that it had sense.
good work, i vote for this game makes sense 2
I hope so.
I may use code from it in later games too ;)