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Uploaded
Dec 4, 2011 | 11:38 PM EST
  • Underdog of the Week December 7, 2011

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10 Minute Man 100 Points Beat the game in 10 minutes or less
Fiddy or less 100 Points Fiddy or less
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Author Comments

NAO WIFF MEDDLZ!
(The in game medal popup's text looks weird, but you still got it, check your userpage)

Warning:
THIS GAME IS HARD!
You have been warned.

Game Jam 6

Team Rousseau.

Arrows move, Down ducks/slides/makes you fall fast, up jumps.

Reviews


sunnivaixchelsunnivaixchel

Rated 4.5 / 5 stars December 5, 2011

Mind numbingly addictive and frustrating

Congratulations. Very few games have the power to make me want to smash my laptop against the wall in frustration.

This is one of them.


Manly-Chicken responds:

I could make a waaaay harder game.


lazsnazlazsnaz

Rated 3.5 / 5 stars December 5, 2011

The game is difficult, yes, but frustratingly so.

It's a relatively good platformer, but there is no reason for the player to want to continue. No story line, no payoffs, no nothing, just a string of levels that are frustratingly difficult. I found myself asking why I was playing this game, something which I don't often experience. It was honestly just annoying and pointless. I don't mean to bash it or your talent as a creator, I just felt that there was a lot more that could have been added to it.


Manly-Chicken responds:

I agree.


hadokenstylehadokenstyle

Rated 3 / 5 stars December 5, 2011

This game does make sense

However, the only thing that didn't make sense was the death-respawn delay. If you're going to make a game that is difficult and has counterintuitive (or at least counter-most-other-games) physics, then the player is going to die often.

Combine this with an unecessary delay whenever you die, and the result is what I feel this is a pretty heavy design flaw. Dying entails sitting through the long, annoying scream and a couple seconds of delay. Contrast this with hard platformers like Super Meat Boy, etc. that feature nearly instantaneous respawning.

When a difficult game respawns you instantly, it is an invitation to get back into the action - your character is ripe and ready again, and you start playing again before you get second thoughts about saying "screw this." Contrast here - almost every death makes you wait. And in waiting, you can ask that question - do I feel like doing this?


People find this review helpful!
Manly-Chicken responds:

I'll make respawns faster.


darkcloud442darkcloud442

Rated 3.5 / 5 stars December 5, 2011

so many things i want to say

level 17 walls you have been warned


Manly-Chicken responds:

I already warned them.


marcelus1marcelus1

Rated 5 / 5 stars December 5, 2011

Fresh!

this game are
AWESOME XD


Manly-Chicken responds:

Grammar?