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Be a super hero ninja and protect the blind girl from all the baddies.
at the end of the game the blind girl opens her eye patch
this is one of the few games i actually played the whole thing. very well done i loved it and was sad at the same time for the blind girl. the ending was so good cliffhanger
This is an alright game.
First off, you are just plummet into middle of things; we have no idea what exactly is the story. Questions arise like, "Why are the ninjas helping Annie?" "Why is Annie helping the ninjas?" "How did Annie become blind?" and so forth.
The graphics are good and the music fits the ninja feel of this game.
But the gameplay. The gameplay is very repetitive and encourages grinding (and I gave in). I found myself playing the same level over and over again to get the ninjas stronger, so that they won't die.
Some problems with some of the actions... when all ninjas were put on the aggressive side, most of the time was 2 ninjas fighting to the death while the other just picking out the last pieces. On defense, the ninjas sometimes didn't attack even as the enemy got close to it. The enemy passed through easily. It seems like only if they are near to the blind girl that they attack.
It especially needs something different though. This felt something new and something already done before at the same time. Add something new to every level (other than new enemies), especially something that involves interaction. The ninjas could use more abilities.
Overall, a potentially good game but lacks.
Needs some work for the sequel, but not bad. I'm curious if the HP/MP ever stop being upgradable. I got to 120HP and 1000MP. Tried to beat it without buying Hill or Falling Stones. It's possible to beat level 23 without them, but 24 and 25 require it.
The art style of the characters and the all of the animation should be improved for the sequel. Also the Defensive AI either needs to be fixed or replaced with something else, like long range, duo (meaning they team up and fight with someone else, however won't fight on their own), Slow (stops or slows down multiple enemies), or Anti-Air. All sorts of possibilities for various fighting styles you could be considered. But as of now, there's no point in doing anything but Aggressive for all three.
Under the upgrade menu for the ninja's, there should be a thing in the top corner with the names of each so you can switch between them quickly and compare who's been upgraded with what so far. Also, if you're going to lay text out vertically, center it so it's not aligned left.
And for fucks sake, create an options menu for the sound. Two words: VOLUME CONTROL.
Implement the 11 achievements for Newgrounds as well.
An addictive and challenging simple math puzzle game
And so it dreamt.
Help Eddie get his watermelon so he can finally spend a nice and relaxing day at the beach
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