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Give It Back is an original game, built using open source programs. We hope you like it. :)
* * *
"There is no America. There is no democracy. There is only IBM and ITT and AT&T, and DuPont, Dow, Union Carbide and Exxon. Those are the nations of the world today.
We no longer live in a world of nations and ideologies. The world is a business. It has been since man crawled out of the slime.
And our children will live to see that perfect world in which there is no war nor famine, oppression or brutality.
One vast and ecumenical holding company for whom all men will work to serve a common profit. In which all men will hold a share of stock.
All necessities provided.
All anxieties tranquilized.
All boredom amused."
well the real enjoyable part was the 16 bit music, but wats with the pig cops am i playing duke nukem
over all its not bad but could use some tune ups (keep the music though)
wow sucked b@llz got bored in 5 mins... how sad -_-
Not really fun
Hitting on some touchy subjects here, bro. But on a game note, not really interesting. Nothing really makes me want to keep playing. Usually time-wasters give you something to work for, but I saw no real objective here
I played it by occupy rules the first time. IE: gather no money, wait until Wall Street crumbles and there is no mistaking the pigs.
The second time I played it by capitalist rules. IE: Gather money, even past the point that you need it.
The Capitalist ending seemed stronger which is in opposition to the message I believe you were trying to portray with this game.
I suggest you create a vision of the 'post-occupy' society that you wish to bring about and have it presented to the player as a reward for finishing the game by the most "occupy" means.
No interesting factors at all
Very non-interesting game, graphics were not good but even passed that it kinda feels rushed like you didn't have enough time and lastly your game is splitting people because of the recent protest
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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