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The deadly piranha is back and hungrier than ever! This time around you must complete objectives such as eating certain targets or more challenging combinations. Complete all objectives to get to the top of the food chain.
What's wrong with all these people saying the game is so hard? You move your mouse, the fish moves..it eats people and other fish on it's own, all you have to do is move the mouse over them...What's so hard about that? Anyway, the game was rather repetitive, so only worth finishing if you wish to get all the upgrades. Still a great time waster.
Put instructions in the game
ok for the people who are too lazy to click the walkthrough, or to stupid to try more than 1 thing, you need to, as it says, collect blood, eat the tiny fish first to make your pirahna bigger! But seriously, there SHOULD be some sort of instruction setup in game. Over all, 2/10 because I enjoyed the artwork and thats about it.
This game has a lot of promise, though some serious bugs prevent higher scores. Firstly dude you've gotta put some sort of tutorial in or something, I failed the first mission about three times in a row simply because I didn't know how to eat things. The physics is damn annoying as well, I've spent so many seconds bouncing around on the land, pretty big flaw in a timed game. Lastly, I got eaten by the dead crocodile too. What the hell? Gotta say though I stuck through it and had a lot of fun, the upgrade system works especially well, everything was so damn useful! To sum up good game, big bugs, but I look forward to Feed us 3.
I really like the idea of it all. But this game needs serious work, man. You dont even have any instructions. How do you expect people to enjoy a game they dont even know how to play? Come on. Revise all these bugs and add some decent instructions or expect to have a lot of people complaining for a very long time. Add some new controls, new features, new everything! Without something more this game is a confusing jumble of mess. :/
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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